Esempio n. 1
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 public static bool IsSpinPressed(Keyboard inputKeyboard, IList <JoyStick> inputJoysticks)
 {
     if (KeyMap.Instance.Spin is Keyboard.Modifier)
     {
         if (inputKeyboard.IsModifierDown((Keyboard.Modifier)KeyMap.Instance.Spin))
         {
             return(true);
         }
     }
     else
     {
         if (inputKeyboard.IsKeyDown((KeyCode)KeyMap.Instance.Spin) || FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickSpin))
         {
             return(true);
         }
     }
     return(false);
 }
Esempio n. 2
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 public static bool IsEscapePressed(Keyboard inputKeyboard, IList <JoyStick> inputJoysticks)
 {
     return(inputKeyboard.IsKeyDown(KeyMap.Instance.Escape) || FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickEscape));
 }
Esempio n. 3
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 public static bool IsEnterPressed(Keyboard inputKeyboard, IList <JoyStick> inputJoysticks)
 {
     return(inputKeyboard.IsKeyDown(KeyMap.Instance.Enter) || inputKeyboard.IsKeyDown(KeyCode.KC_NUMPADENTER) || FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickEnter) ||
            FrameWorkStaticHelper.GetJoystickButton(inputJoysticks, KeyMap.Instance.JoystickGun));
 }