private void Form1_MouseClick(object sender, MouseEventArgs e) { Balls b = new Balls(e.Location, Color); ballslDoc.Add(b); Invalidate(); }
public void Add(Balls b) { list.Add(b); }
public bool isColliding(Balls b) { double d = Math.Sqrt((Center.X - b.Center.X) * (Center.X - b.Center.X) + (Center.Y - b.Center.Y) * (Center.Y - b.Center.Y)); return(d <= RADIUS + RADIUS); }