Esempio n. 1
0
File: Game.cs Progetto: zhougi/ELSFK
        /// <summary>
        /// 开始新游戏
        /// </summary>
        public static void StartNewGame()
        {
            AllShapes.AutoDown(false);
            if (State != GameStates.Stoped &&
                MessageBox.Show("\n       确实要重新开始游戏吗?                \n ",
                                "重新开始", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) != DialogResult.Yes)
            {
                if (State != GameStates.Paused)
                {
                    AllShapes.AutoDown(true);
                }
                return;
            }

            Ini();


            CanOp = true;
            State = GameStates.Playing;
            AllShapes.MakeNewShape();
            AllShapes.AutoDown(true);
            ClassMain.formMain.labelInfo.Text = "Playing....";

            if (Globals.IsPlayBackMusic)
            {
                Sound.PlayMusic(Globals.PathOfBackMusic, true);
            }
        }
Esempio n. 2
0
File: Game.cs Progetto: zhougi/ELSFK
        /// <summary>
        /// 开始游戏,但不还原数据(要还原数据并开始新游戏,请使用StartNewGame())
        /// </summary>
        public static void Start()
        {
            Globals.BasePoint = new GirdPoint(0, 0);
            CanOp             = true;
            State             = GameStates.Playing;
            AllShapes.MakeNewShape();
            AllShapes.AutoDown(true);
            ClassMain.formMain.labelInfo.Text = "Playing....";

            if (Globals.IsPlayBackMusic)
            {
                Sound.PlayMusic(Globals.PathOfBackMusic, true);
            }
        }