Esempio n. 1
0
 internal TransactionTable()
 {
     this.timer         = new Timer(new TimerCallback(this.ThreadTimer), null, -1, this.timerInterval);
     this.timerEnabled  = false;
     this.timerInterval = 0x200;
     this.ticks         = 0L;
     this.headBucketSet = new BucketSet(this, 0x7fffffffffffffffL);
     this.rwLock        = new CheapUnfairReaderWriterLock();
 }
 internal TransactionTable()
 {
     this.timer = new Timer(new TimerCallback(this.ThreadTimer), null, -1, this.timerInterval);
     this.timerEnabled = false;
     this.timerInterval = 0x200;
     this.ticks = 0L;
     this.headBucketSet = new BucketSet(this, 0x7fffffffffffffffL);
     this.rwLock = new CheapUnfairReaderWriterLock();
 }
Esempio n. 3
0
        internal TransactionTable()
        {
            // Create a timer that is initially disabled by specifing an Infinite time to the first interval
            _timer = new Timer(new TimerCallback(ThreadTimer), null, Timeout.Infinite, _timerInterval);

            // Note that the timer is disabled
            _timerEnabled = false;

            // Store the timer interval
            _timerInterval = 1 << TransactionTable.timerInternalExponent;

            // Ticks start off at zero.
            _ticks = 0;

            // The head of the list is long.MaxValue.  It contains all of the transactions that for
            // some reason or other don't have a timeout.
            _headBucketSet = new BucketSet(this, long.MaxValue);

            // Allocate the lock
            _rwLock = new CheapUnfairReaderWriterLock();
        }
Esempio n. 4
0
        internal TransactionTable()
        {
            // Create a timer that is initially disabled by specifing an Infinite time to the first interval
            this.timer = new Timer( new TimerCallback(ThreadTimer), null, Timeout.Infinite, this.timerInterval );

            // Note that the timer is disabled
            this.timerEnabled = false;

            // Store the timer interval
            this.timerInterval = 1 << TransactionTable.timerInternalExponent;

            // Ticks start off at zero.
            this.ticks = 0;

            // The head of the list is long.MaxValue.  It contains all of the transactions that for
            // some reason or other don't have a timeout.
            this.headBucketSet = new BucketSet( this, long.MaxValue );

            // Allocate the lock
            rwLock = new CheapUnfairReaderWriterLock();
        }