Esempio n. 1
0
 /// <summary>
 /// Save the chess board control settings to the property setting
 /// </summary>
 /// <param name="chessCtl"> Chess board control</param>
 public void FromChessBoardCtl(ChessBoardControl chessCtl)
 {
     m_settings.WhitePieceColor = chessCtl.WhitePieceColor.ToString();
     m_settings.BlackPieceColor = chessCtl.BlackPieceColor.ToString();
     m_settings.LiteCellColor   = chessCtl.LiteCellColor.ToString();
     m_settings.DarkCellColor   = chessCtl.DarkCellColor.ToString();
 }
Esempio n. 2
0
 /// <summary>
 /// Save the chess board control settings to the property setting
 /// </summary>
 /// <param name="chessCtl"> Chess board control</param>
 public void SaveChessBoardCtl(ChessBoardControl chessCtl)
 {
     m_settings.WhitePieceColor = chessCtl.WhitePieceColor.ToString();
     m_settings.BlackPieceColor = chessCtl.BlackPieceColor.ToString();
     m_settings.LiteCellColor   = chessCtl.LiteCellColor.ToString();
     m_settings.DarkCellColor   = chessCtl.DarkCellColor.ToString();
     m_settings.FlashPiece      = chessCtl.MoveFlashing;
 }
Esempio n. 3
0
 /// <summary>
 /// Load the chess board control settings from the property setting
 /// </summary>
 /// <param name="chessCtl"> Chess board control</param>
 public void LoadChessBoardCtl(ChessBoardControl chessCtl)
 {
     chessCtl.LiteCellColor   = NameToColor(m_settings.LiteCellColor);
     chessCtl.DarkCellColor   = NameToColor(m_settings.DarkCellColor);
     chessCtl.WhitePieceColor = NameToColor(m_settings.WhitePieceColor);
     chessCtl.BlackPieceColor = NameToColor(m_settings.BlackPieceColor);
     chessCtl.MoveFlashing    = m_settings.FlashPiece;
 }
Esempio n. 4
0
 /// <summary>
 /// Class Ctor
 /// </summary>
 /// <param name="chessBoardControl">    Chess Board Control</param>
 /// <param name="brush">                Solid Color Brush to flash</param>
 /// <param name="colorStart">           First flashing color</param>
 /// <param name="colorEnd">             Second flashing color</param>
 public SyncFlash(ChessBoardControl chessBoardControl, SolidColorBrush brush, Color colorStart, Color colorEnd)
 {
     m_chessBoardControl = chessBoardControl;
     m_brush             = brush;
     m_colorStart        = colorStart;
     m_colorEnd          = colorEnd;
 }
Esempio n. 5
0
 /// <summary>
 /// Called to gets the type of pawn promotion for the current move
 /// </summary>
 /// <param name="sender">   Sender object</param>
 /// <param name="e">        Event handler</param>
 private void m_chessCtl_QueryPawnPromotionType(object sender, ChessBoardControl.QueryPawnPromotionTypeEventArgs e) {
     frmQueryPawnPromotionType   frm;
     
     frm         = new frmQueryPawnPromotionType(e.ValidPawnPromotion);
     frm.Owner   = this;
     frm.ShowDialog();
     e.PawnPromotionType = frm.PromotionType;
 }
Esempio n. 6
0
 /// <summary>
 /// Called to gets the selected piece for design mode
 /// </summary>
 /// <param name="sender">   Sender object</param>
 /// <param name="e">        Event handler</param>
 private void m_chessCtl_QueryPiece(object sender, ChessBoardControl.QueryPieceEventArgs e) {
     e.Piece = m_lostPieceBlack.SelectedPiece;
 }
Esempio n. 7
0
 /// <summary>
 /// Called when the user has selected a valid move
 /// </summary>
 /// <param name="sender">   Sender object</param>
 /// <param name="e">        Event handler</param>
 void m_chessCtl_MoveSelected(object sender, ChessBoardControl.MoveSelectedEventArgs e) {
     bool                    bFlash;
     bool                    bEndOfGame;
     ChessBoard.MoveResultE  eMoveResult;
     
     bFlash      = mnuOptionFlashPiece.IsChecked;
     eMoveResult = m_chessCtl.DoMove(e.Move, bFlash, -1, 0, 0);
     bEndOfGame  = DisplayMessage(eMoveResult, MessageModeE.Verbose);
     if (!bEndOfGame) {
         CheckIfComputerMustPlay();
     }
 }
Esempio n. 8
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.dockPanel1 = ((System.Windows.Controls.DockPanel)(target));
                return;

            case 2:
                this.stackPanel1 = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 3:
                this.butOk = ((System.Windows.Controls.Button)(target));

            #line 7 "..\..\..\frmBoardSetting.xaml"
                this.butOk.Click += new System.Windows.RoutedEventHandler(this.butOk_Click);

            #line default
            #line hidden
                return;

            case 4:
                this.butCancel = ((System.Windows.Controls.Button)(target));
                return;

            case 5:
                this.dockPanel2 = ((System.Windows.Controls.DockPanel)(target));
                return;

            case 6:
                this.stackPanel2 = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 7:
                this.groupBox1 = ((System.Windows.Controls.GroupBox)(target));
                return;

            case 8:
                this.stackPanel3 = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 9:
                this.grid1 = ((System.Windows.Controls.Grid)(target));
                return;

            case 10:
                this.label1 = ((System.Windows.Controls.Label)(target));
                return;

            case 11:
                this.label2 = ((System.Windows.Controls.Label)(target));
                return;

            case 12:
                this.label3 = ((System.Windows.Controls.Label)(target));
                return;

            case 13:
                this.label4 = ((System.Windows.Controls.Label)(target));
                return;

            case 14:
                this.customColorPickerLite = ((SrcChess2.CustomColorPicker)(target));
                return;

            case 15:
                this.customColorPickerDark = ((SrcChess2.CustomColorPicker)(target));
                return;

            case 16:
                this.customColorBackground = ((SrcChess2.CustomColorPicker)(target));
                return;

            case 17:
                this.comboBoxPieceSet = ((System.Windows.Controls.ComboBox)(target));

            #line 33 "..\..\..\frmBoardSetting.xaml"
                this.comboBoxPieceSet.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.comboBoxPieceSet_SelectionChanged);

            #line default
            #line hidden
                return;

            case 18:
                this.button1 = ((System.Windows.Controls.Button)(target));

            #line 35 "..\..\..\frmBoardSetting.xaml"
                this.button1.Click += new System.Windows.RoutedEventHandler(this.butResetToDefault_Click);

            #line default
            #line hidden
                return;

            case 19:
                this.m_chessCtl = ((SrcChess2.ChessBoardControl)(target));
                return;
            }
            this._contentLoaded = true;
        }