public void UndiscardCandidate(Candidate k) { Tile t = k.Tile; for (Tile j = t.l; j != t; j = j.l) { j.IncludeV(); } t.IncludeV(); }
public void Uncover() { for (Tile i = u; i != this; i = i.u) { for (Tile j = i.l; j != i; j = j.l) { j.IncludeV(); } } IncludeH(); }