/// <summary> /// Create a new Guild object. /// </summary> /// <param name="id">Initial value of the ID property.</param> public static Guild CreateGuild(global::System.Int32 id) { Guild guild = new Guild(); guild.ID = id; return guild; }
public WorldGuild(Guild guild) { _guild = guild; }
/// <summary> /// Deprecated Method for adding a new object to the Guilds EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToGuilds(Guild guild) { base.AddObject("Guilds", guild); }