Esempio n. 1
0
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);
			int version = reader.ReadInt();
			m_Active = reader.ReadBool();
			m_Casino = (Casino)reader.ReadInt();
			m_CasinoName = reader.ReadString();
			m_TotalPlays = reader.ReadULong();
			m_TotalCollected = reader.ReadULong();
			m_TotalWon = reader.ReadULong();
			m_ErrorCode = reader.ReadInt();
			m_OrigHue = reader.ReadInt();

			m_InUseBy = reader.ReadMobile();
			m_OnCredit = reader.ReadInt();
			m_Escrow = reader.ReadInt();

			m_SecurityCamMobile = reader.ReadMobile();
			m_SecurityChatter = (VerboseType)reader.ReadInt();

			m_Bet = reader.ReadInt();
			m_TestMode = reader.ReadBool();

			m_DealerDelay = reader.ReadBool();
			m_DoubleAfterSplit = reader.ReadBool();
			m_DealerHitsSoft17 = reader.ReadBool();
			m_DealerTakesPush = reader.ReadBool();
			m_Resplits = reader.ReadBool();
			m_SplitAces = (SplitAces)reader.ReadInt();
			m_BJSplitAces21 = reader.ReadBool();
			m_BJSplitAcesPaysEven = reader.ReadBool();
			m_DoubleDown = (DoubleDown)reader.ReadInt();
			m_PlayerCardsFaceUp = reader.ReadBool();
			m_DealerCardsFaceUp = reader.ReadBool();
			m_NumberOfDecks = reader.ReadShort();
			m_ContinuousShuffle = reader.ReadBool();
			m_MinBet = (BetValues)reader.ReadInt();
			m_MaxBet = (BetValues)reader.ReadInt();
			m_BlackJackPays = (BlackJackPays)reader.ReadInt();
			m_CardSounds = reader.ReadBool();
			carddeck = new CardDeck(m_NumberOfDecks,0);
			m_BJInfo.HandInfo = new HandStruct[5];
			for (int h = 0; h < 5; h++)
			{
				m_BJInfo.HandInfo[h].bet = 0;
				m_BJInfo.HandInfo[h].totalcards = 0;
				m_BJInfo.HandInfo[h].card = new short[12];
				for (int c = 0; c < 12; c++)
					m_BJInfo.HandInfo[h].card[c] = -1;
				m_BJInfo.HandInfo[h].bestscore = 0;
				m_BJInfo.HandInfo[h].altscore = 0;
			}
		}
Esempio n. 2
0
		public CEOBlackJack()
			: base(4465)
		{
			Movable = false;
			CasinoTheme = Casino.Other;
			carddeck = new CardDeck(m_NumberOfDecks, 0);
			Hue = m_OrigHue;
			Active = false;
			m_BJInfo.HandInfo = new HandStruct[5];
			for (int h = 0; h < 5; h++)
			{
				m_BJInfo.HandInfo[h].bet = 0;
				m_BJInfo.HandInfo[h].totalcards = 0;
				m_BJInfo.HandInfo[h].card = new short[12];
				for (int c = 0; c < 12; c++)
					m_BJInfo.HandInfo[h].card[c] = -1;
				m_BJInfo.HandInfo[h].bestscore = 0;
				m_BJInfo.HandInfo[h].altscore = 0;
			}
		}