public void CheckLoadingErrors(Sandbox.Definitions.MyModContext context) { if (ExportedWrong && m_loadingErrorProcessed == false) { Sandbox.Definitions.MyDefinitionErrors.Add(context, "There was error during loading of model, please check log file.", Sandbox.Definitions.ErrorSeverity.Error); m_loadingErrorProcessed = true; } }
public virtual void Initialize(Sandbox.Engine.Platform.Game game) { }
GetLobbyWorldName(this.m_lobby);
static void Main() { using (var game = new Sandbox()) game.Run(); }
GetLobbyWorldName(this.Lobby);