public static void NewGameInit() { var memory = Randomizer.Memory; if (!memory.IsLoadingGame()) { Randomizer.Log("New Game Init", false); SaveController.SetAbility(AbilityType.SpiritEdge); foreach (UberState s in DefaultUberStates) { memory.WriteUberState(s); } foreach (UberState s in Kuberstates) { memory.WriteUberState(s); } foreach (UberState s in DialogAndRumors) { memory.WriteUberState(s); } if (SeedController.KSDoorsOpen) { foreach (UberState s in KeystoneDoors) { memory.WriteUberState(s); } } if (!AHK.IniFlag("ShowShortCutscenes")) { foreach (UberState s in ShortCutscenes) { memory.WriteUberState(s); } } if (!AHK.IniFlag("ShowLongCutscenes")) { foreach (UberState s in LongCutscenes) { memory.WriteUberState(s); } } if (PsuedoLocs.GAME_START.Pickup().NonEmpty) { Randomizer.InputUnlockCallback = () => { PsuedoLocs.GAME_START.Pickup().Grant(); InterOp.magic_function(); InterOp.save(); }; } InterOp.discover_everything(); InterOp.bind_sword(); InterOp.save(); NeedsNewGameInit = false; } }
private static void HandleSpecial(UberState state) { if (state.Name == "arenaBByteStateSerialized" && state.Value.Byte == 4) { // lumaPoolsStateGroup.arenaByteStateSerialized new UberId(5377, 1373).State().Write(state.Value); } else if (state.Name == "craftCutsceneState" && 0 < state.Value.Byte && state.Value.Byte < 3) { state.Write(new UberValue((byte)3)); // Give diamond in the rough pickup. new UberId(23987, 14832).State().Write(new UberValue(true)); } // the below is a fix for a vanilla bug where you can just miss getting voice if you else if (state.Name == "findToadQuestUberState" && state.Value.Int == 2 || // (a) skip the kwolok cutscene too fast state.Name == "cleanseWellspringQuestUberState" && state.Value.Int == 4 // (b) come to kwolok after wellspring and get the cutscenes stacked awkwardly ) { Randomizer.InputUnlockCallback = () => { // this is really questionable!! var voiceState = new UberId(46462, 59806).State(); if (!voiceState.Value.Bool) { voiceState.Write(new UberValue(true)); InterOp.set_max_health(InterOp.get_max_health() + 10); InterOp.set_max_energy(InterOp.get_max_energy() + 1); InterOp.fill_health(); InterOp.fill_energy(); InterOp.save(); } // should happen in both branches if (SeedController.Flags.Contains(Flag.ALLWISPS)) { HintsController.ProgressWithHints(); } } } ; }
public static void NewGameInit() { if (!InterOp.is_loading_game()) { InterOp.clear_quest_messages(); Randomizer.Log($"New Game Init - {SeedController.SeedName}", false); ShopController.SetCostsAfterInit(); foreach (UberState s in DefaultUberStates) { s.Write(); } foreach (UberState s in Kuberstates) { s.Write(); } foreach (UberState s in DialogAndRumors) { s.Write(); } if (SeedController.KSDoorsOpen) { foreach (UberState s in KeystoneDoors) { s.Write(); } } if (!AHK.IniFlag("ShowShortCutscenes")) { foreach (UberState s in ShortCutscenes) { s.Write(); } } if (!AHK.IniFlag("ShowLongCutscenes")) { foreach (UberState s in LongCutscenes) { s.Write(); } } InterOp.discover_everything(); if (SeedController.Settings.LegacySeedgen && !SeedController.Flags.Contains(Flag.NOSWORD)) { SaveController.SetAbility(AbilityType.SpiritEdge); var slotRaw = AHK.IniString("Misc", "SpawnSlot"); var slot = 0; if (slotRaw != string.Empty) { slot = slotRaw.ParseToInt("Spawn Slot Ini") - 1; if (slot > 2 || slot < 0) { AHK.Print($"Ignoring invalid slot specifier {slotRaw}", toMessageLog: false); slot = 0; } } InterOp.bind(slot, 1002); } if (PsuedoLocs.GAME_START.Pickup().NonEmpty) { Randomizer.InputUnlockCallback = () => { MapController.UpdateReachable(2000); PsuedoLocs.GAME_START.OnCollect(); InterOp.save(); }; } else { MapController.UpdateReachable(); } InterOp.set_shard_slots(3); InterOp.save(); NeedsNewGameInit = false; } }