public void AddPlayer(LobbyPlayer player) { if (_players.Contains(player)) return; _players.Add(player); player.transform.SetParent(playerListContentTransform, false); addButtonRow.transform.SetAsLastSibling(); PlayerListModified(); }
public void RemovePlayer(LobbyPlayer player) { player.RemovePlayer(); }
public void RemovePlayer(LobbyPlayer player) { _players.Remove(player); PlayerListModified(); }