static void Main(string[] args) { City Kingston = new City("Kingston"); Kingston.Setmayor("King Amanda"); Building SesameStreet = new Building("123 Sesame St"); SesameStreet.Stories = 5; SesameStreet.Width = 1500; SesameStreet.Depth = 1800; SesameStreet.Construct(); SesameStreet.Purchase("Bert and Ernie"); Kingston.AddBuilding(SesameStreet); Building HomeSweetHome = new Building("210 Prince Ave"); HomeSweetHome.Stories = 2; HomeSweetHome.Width = 2200; HomeSweetHome.Depth = 1900; HomeSweetHome.Construct(); HomeSweetHome.Purchase("The Kings"); Kingston.AddBuilding(HomeSweetHome); Building YoMommasHouse = new Building("4648 SweetBriar"); YoMommasHouse.Stories = 1; YoMommasHouse.Width = 2600; YoMommasHouse.Depth = 2200; YoMommasHouse.Construct(); YoMommasHouse.Purchase("Mom and Dad"); Kingston.AddBuilding(YoMommasHouse); Kingston.Welcome(); foreach (Building building in Kingston.ListBuildings) { building.DisplayInformation(); Console.WriteLine(); } }