Esempio n. 1
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            /// <summary>
            ///
            /// </summary>
            /// <param name="data"></param>
            /// <param name="path"></param>
            /// <param name="param"></param>
            /// <returns></returns>
            public string uploaderCaps(byte[] data, string path, string param)
            {
                UUID   inv = inventoryItemID;
                string res = String.Empty;
                LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
                UUID assetID = UUID.Zero;

                handlerUpdateItem = OnUpLoad;

                if (handlerUpdateItem != null)
                {
                    assetID = handlerUpdateItem(inv, data);
                }

                uploadComplete.new_asset          = assetID.ToString();
                uploadComplete.new_inventory_item = inv;
                uploadComplete.state = "complete";

                res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

                httpListener.RemoveStreamHandler("POST", uploaderPath);

                if (m_dumpAssetToFile)
                {
                    SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
                }

                return(res);
            }
Esempio n. 2
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            /// <summary>
            ///
            /// </summary>
            /// <param name="data"></param>
            /// <param name="path"></param>
            /// <param name="param"></param>
            /// <returns></returns>
            public string uploaderCaps(byte[] data, string path, string param)
            {
                string res = String.Empty;
                LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();

                uploadComplete.new_asset          = newAssetID.ToString();
                uploadComplete.new_inventory_item = UUID.Zero;
                uploadComplete.state = "complete";

                res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

                httpListener.RemoveStreamHandler("POST", uploaderPath);

                handlerUpLoad = OnUpLoad;

                if (handlerUpLoad != null)
                {
                    handlerUpLoad(newAssetID, data);
                }

                return(res);
            }
Esempio n. 3
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            /// <summary>
            ///
            /// </summary>
            /// <param name="data"></param>
            /// <param name="path"></param>
            /// <param name="param"></param>
            /// <returns></returns>
            public string uploaderCaps(byte[] data, string path, string param)
            {
                UUID   inv = inventoryItemID;
                string res = String.Empty;
                LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();

                uploadComplete.new_asset          = newAssetID.ToString();
                uploadComplete.new_inventory_item = inv;
                uploadComplete.state = "complete";

                res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

                httpListener.RemoveStreamHandler("POST", uploaderPath);

                // TODO: probably make this a better set of extensions here
                string extension = ".jp2";

                if (m_invType != "image")
                {
                    extension = ".dat";
                }

                if (m_dumpAssetsToFile)
                {
                    SaveAssetToFile(m_assetName + extension, data);
                }

                handlerUpLoad = OnUpLoad;

                if (handlerUpLoad != null)
                {
                    handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
                }

                return(res);
            }
        /// <summary>
        /// Handle raw uploaded baked texture data.
        /// </summary>
        /// <param name="data"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <returns></returns>
        public string uploaderCaps(byte[] data, string path, string param)
        {
            Action<UUID, byte[]> handlerUpLoad = OnUpLoad;

            // Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
            // on another thread which might send out avatar updates before the asset has been put into the asset
            // service.
            if (handlerUpLoad != null)
                handlerUpLoad(newAssetID, data);

            string res = String.Empty;
            LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
            uploadComplete.new_asset = newAssetID.ToString();
            uploadComplete.new_inventory_item = UUID.Zero;
            uploadComplete.state = "complete";

            res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

            httpListener.RemoveStreamHandler("POST", uploaderPath);

//            m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);

            return res;
        }
Esempio n. 5
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        /// <summary>
        /// Handle raw uploaded asset data.
        /// </summary>
        /// <param name="data"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <returns></returns>
        public string uploaderCaps(byte[] data, string path, string param)
        {
            UUID inv = inventoryItemID;
            string res = String.Empty;
            LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
            UUID assetID = UUID.Zero;
            handlerUpdateItem = OnUpLoad;
            if (handlerUpdateItem != null)
            {
                assetID = handlerUpdateItem(inv, data);
            }

            uploadComplete.new_asset = assetID.ToString();
            uploadComplete.new_inventory_item = inv;
            uploadComplete.state = "complete";

            res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

            httpListener.RemoveStreamHandler("POST", uploaderPath);

            if (m_dumpAssetToFile)
            {
                SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
            }

            return res;
        }
Esempio n. 6
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        /// <summary>
        /// Handle raw asset upload data via the capability.
        /// </summary>
        /// <param name="data"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <returns></returns>
        public string uploaderCaps(byte[] data, string path, string param)
        {
            UUID inv = inventoryItemID;
            string res = String.Empty;
            LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
            uploadComplete.new_asset = newAssetID.ToString();
            uploadComplete.new_inventory_item = inv;
            uploadComplete.state = "complete";

            res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

            httpListener.RemoveStreamHandler("POST", uploaderPath);

            // TODO: probably make this a better set of extensions here
            string extension = ".jp2";
            if (m_invType != "image")
            {
                extension = ".dat";
            }

            if (m_dumpAssetsToFile)
            {
                SaveAssetToFile(m_assetName + extension, data);
            }
            handlerUpLoad = OnUpLoad;
            if (handlerUpLoad != null)
            {
                handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
            }

            return res;
        }
Esempio n. 7
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        /// <summary>
        /// Handle raw uploaded baked texture data.
        /// </summary>
        /// <param name="data"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <returns></returns>
        public string uploaderCaps(byte[] data, string path, string param)
        {
            handlerUpLoad = OnUpLoad;
            if (handlerUpLoad != null)
            {
                Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
            }

            string res = String.Empty;
            LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
            uploadComplete.new_asset = newAssetID.ToString();
            uploadComplete.new_inventory_item = UUID.Zero;
            uploadComplete.state = "complete";

            res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

            httpListener.RemoveStreamHandler("POST", uploaderPath);

            //                m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);

            return res;
        }
Esempio n. 8
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        /// <summary>
        /// Handle raw asset upload data via the capability.
        /// </summary>
        /// <param name="data"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <returns></returns>
        public string uploaderCaps(byte[] data, string path, string param)
        {
            UUID inv = inventoryItemID;
            string res = String.Empty;
            LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
/*
            uploadComplete.new_asset = newAssetID.ToString();
            uploadComplete.new_inventory_item = inv;
            uploadComplete.state = "complete";

            res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
*/
            m_timeoutTimer.Stop();
            httpListener.RemoveStreamHandler("POST", uploaderPath);

            // TODO: probably make this a better set of extensions here
            string extension = ".jp2";
            if (m_invType != "image")
            {
                extension = ".dat";
            }

            if (m_dumpAssetsToFile)
            {
                SaveAssetToFile(m_assetName + extension, data);
            }
            handlerUpLoad = OnUpLoad;
            if (handlerUpLoad != null)
            {
                handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType,
                    m_cost, m_texturesFolder, m_nreqtextures, m_nreqmeshs, m_nreqinstances, m_IsAtestUpload,
                    ref m_error, ref m_nextOwnerMask, ref m_groupMask, ref m_everyoneMask);
            }

            uploadComplete.new_next_owner_mask = m_nextOwnerMask;
            uploadComplete.new_group_mask = m_groupMask;
            uploadComplete.new_everyone_mask = m_everyoneMask;

            if (m_IsAtestUpload)
            {
                LLSDAssetUploadError resperror = new LLSDAssetUploadError();
                resperror.message = "Upload SUCESSEFULL for testing purposes only. Other uses are prohibited. Item will not work after 48 hours or on other regions";
                resperror.identifier = inv;

                uploadComplete.error = resperror;
                uploadComplete.state = "Upload4Testing";
            }
            else
            {
                if (m_error == String.Empty)
                {
                    uploadComplete.new_asset = newAssetID.ToString();
                    uploadComplete.new_inventory_item = inv;
                    //                if (m_texturesFolder != UUID.Zero)
                    //                    uploadComplete.new_texture_folder_id = m_texturesFolder;
                    uploadComplete.state = "complete";
                }
                else
                {
                    LLSDAssetUploadError resperror = new LLSDAssetUploadError();
                    resperror.message = m_error;
                    resperror.identifier = inv;

                    uploadComplete.error = resperror;
                    uploadComplete.state = "failed";
                }
            }

            res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
            return res;
        }
        private string SuccessNotecardCAPSUpdate(UUID assetID, UUID inv)
        {
            LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
            uploadComplete.new_asset = assetID.ToString();
            uploadComplete.new_inventory_item = inv;
            uploadComplete.state = "complete";

            return LLSDHelpers.SerialiseLLSDReply(uploadComplete);
        }
Esempio n. 10
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            /// <summary>
            ///
            /// </summary>
            /// <param name="data"></param>
            /// <param name="path"></param>
            /// <param name="param"></param>
            /// <returns></returns>
            public string uploaderCaps(byte[] data, string path, string param)
            {
                UUID inv = inventoryItemID;
                string res = String.Empty;
                LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
                uploadComplete.new_asset = newAssetID.ToString();
                uploadComplete.new_inventory_item = inv;
                uploadComplete.state = "complete";

                res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

                httpListener.RemoveStreamHandler("POST", uploaderPath);

                handlerUpLoad = OnUpLoad;
                if (handlerUpLoad != null)
                {
                    handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
                }

                return res;
            }
Esempio n. 11
0
            /// <summary>
            ///
            /// </summary>
            /// <param name="data"></param>
            /// <param name="path"></param>
            /// <param name="param"></param>
            /// <returns></returns>
            public string uploaderCaps(byte[] data, string path, string param)
            {
                string res = String.Empty;
                LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
                uploadComplete.new_asset = newAssetID.ToString();
                uploadComplete.new_inventory_item = UUID.Zero;
                uploadComplete.state = "complete";

                res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);

                httpListener.RemoveStreamHandler("POST", uploaderPath);

                handlerUpLoad = OnUpLoad;
                if (handlerUpLoad != null)
                {
                    handlerUpLoad(newAssetID, data);
                }

                return res;
            }
        /// 
        /// CapsUpdateInventoryItemAsset
        ///
        public override string CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data)
        {
            string response = base.CapsUpdateInventoryItemAsset(remoteClient, itemID, data);

            System.Collections.Hashtable hash = (System.Collections.Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(response));
            LLSDAssetUploadComplete llsdRequest = new LLSDAssetUploadComplete();
            LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);

            UploadInventoryItem(remoteClient.AgentId, UUID.Parse(llsdRequest.new_asset), "", 0);

            return response;
        }