public ServerInfo(Client client, int seconds) { Initialize(); _client = client; _refreshTimer = seconds; }
private void btnConnect_Click(object sender, EventArgs e) { int port; this.txtServer.Text = this.txtServer.Text.Trim(); this.txtUsername.Text = this.txtUsername.Text.Trim(); this.txtPassword.Text = this.txtPassword.Text.Trim(); this.txtPort.Text = this.txtPort.Text.Trim(); if (this.txtServer.Text.Length == 0) { MessageBox.Show("Server or IP Address is a required field.", "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error); this.txtServer.Focus(); return; } if (Uri.CheckHostName(this.txtServer.Text) == UriHostNameType.Unknown) { MessageBox.Show("Invalid Server or IP Address.", "Connection Error", MessageBoxButtons.OK); this.txtServer.Focus(); return; } if (this.txtUsername.Text.Length == 0) { MessageBox.Show("Username is a required field.", "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error); this.txtUsername.Focus(); return; } if (!int.TryParse(this.txtPort.Text, out port)) { MessageBox.Show("Invalid port number specified.", "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error); txtPort.Focus(); return; } Logger.LogMessage("Connecting: " + txtServer.Text + ":" + port.ToString(), LogType.Info); SetControlPropertyThreadSafe(this.btnConnect, "Enabled", false); SetControlPropertyThreadSafe(this.btnConnect, "Text", "Connecting"); SetControlPropertyThreadSafe(this.txtServer, "Enabled", false); SetControlPropertyThreadSafe(this.txtUsername, "Enabled", false); SetControlPropertyThreadSafe(this.txtPassword, "Enabled", false); SetControlPropertyThreadSafe(this.txtPort, "Enabled", false); client = new Client(txtServer.Text, port, txtUsername.Text, txtPassword.Text); if (client.IsConnected) { Logger.LogMessage("Connection established", LogType.Debug); WriteRegSZ("host", txtServer.Text); WriteRegSZ("username", txtUsername.Text); WriteRegSZ("port", txtPort.Text); if (cbRememberPW.Checked) { WriteRegSZ("password", GetEncString(txtPassword.Text, GetKey(_encKey))); } else { WriteRegSZ("password", null); } this.si = new ServerInfo(client, 10); si.UpdateCompleted += this.PopulateServerInfo; UpdateLogonControlState(); RefreshServerInfo(); timer.Enabled = true; } else { Logger.LogMessage("Connection failed", LogType.Warn); MessageBox.Show("Cannot connect to server with specified settings.", "Connection Failed", MessageBoxButtons.OK, MessageBoxIcon.Error); UpdateLogonControlState(); } }
public ServerInfo(Client client) : this(client, 5) { }