Esempio n. 1
0
 public PropertyBag(MineWorldClient gamein,GameStateManager gameManagerin)
 {
     Game = gamein;
     GameManager = gameManagerin;
     NetPeerConfiguration netconfig = new NetPeerConfiguration("MineWorld");
     netconfig.EnableMessageType(NetIncomingMessageType.DiscoveryResponse);
     Client = new NetClient(netconfig);
     Client.Start();
     Player = new Player(this);
     WorldManager = new WorldManager(GameManager, Player);
     ClientListener = new ClientListener(Client, this);
     ClientSender = new ClientSender(Client, this);
     Debugger = new Debug(this);
 }
Esempio n. 2
0
 public WorldManager(GameStateManager manager,Player player)
 {
     _gamemanager = manager;
     Player = player;
 }