Esempio n. 1
0
        private void DoReloadAll(GuiWidget drawingWidget, DrawEventArgs e)
        {
            UiThread.RunOnIdle(() =>
            {
                if (MainView != null)
                {
                    using (new QuickTimer($"ReloadAll_{reloadCount++}:"))
                    {
                        // give the widget a chance to hear about the close before they are actually closed.
                        PopOutManager.SaveIfClosed = false;
                        WidescreenPanel.PreChangePanels.CallEvents(this, null);
                        MainView?.CloseAllChildren();
                        using (new QuickTimer("ReloadAll_AddElements"))
                        {
                            MainView?.AddElements();
                        }
                        PopOutManager.SaveIfClosed = true;
                        DoneReloadingAll?.CallEvents(null, null);
                    }

                    MainView.AfterDraw  -= DoReloadAll;
                    pendingReloadRequest = false;
                }
            });
        }
Esempio n. 2
0
 public void ReloadAll(object sender, EventArgs e)
 {
     UiThread.RunOnIdle((state) =>
     {
         // give the widget a chance to hear about the close before they are actually colsed.
         WidescreenPanel.PreChangePanels.CallEvents(this, null);
         MainView.CloseAndRemoveAllChildren();
         MainView.AddElements();
     });
 }
 public void ReloadAll(object sender, EventArgs e)
 {
     UiThread.RunOnIdle(() =>
     {
         using (new PerformanceTimer("ReloadAll", "Total"))
         {
             // give the widget a chance to hear about the close before they are actually closed.
             PopOutManager.SaveIfClosed = false;
             WidescreenPanel.PreChangePanels.CallEvents(this, null);
             MainView.CloseAllChildren();
             using (new PerformanceTimer("ReloadAll", "AddElements"))
             {
                 MainView.AddElements();
             }
             PopOutManager.SaveIfClosed = true;
             DoneReloadingAll?.CallEvents(null, null);
         }
     });
 }