Esempio n. 1
0
 void OnEnable()
 {
     window = this;
     #if UNITY_5
     titleContent = new GUIContent("Property");
     #else
     title = "Property";
     #endif
     this.minSize = new Vector2(273f, 102f);
     loadAnimatorData();
     scrollView = new Vector2(0f, 0f);
     // define styles
 }
Esempio n. 2
0
 void OnDisable()
 {
     window = null;
     track = null;
 }