Esempio n. 1
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        public void Clone(ISWeapon weapon)
        {
            base.Clone(weapon);

            _durability = weapon.Durability;
            _maxDurability = weapon.MaxDurability;
            equipmentSlot = weapon.equipmentSlot;
            _prefab = weapon.Prefab;
        }
Esempio n. 2
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        public void Clone(ISWeapon weapon)
        {
            base.Clone(weapon);

            _durability    = weapon.Durability;
            _maxDurability = weapon.MaxDurability;
            equipmentSlot  = weapon.equipmentSlot;
            _prefab        = weapon.Prefab;
        }
Esempio n. 3
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 public ISWeapon(ISWeapon weapon)
 {
     Clone(weapon);
 }
Esempio n. 4
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 public ISWeapon(ISWeapon weapon)
 {
     Clone(weapon);
 }