Esempio n. 1
0
        public void SaveProject(string filename)
        {
            try
            {
                if (filename != null)
                {
                    _projectFilename = filename;
                }

                if (_projectFilename == null)
                {
                    return;
                }

                // Save current item settings for windows.
                _windowManager.GetWindowItems(_project.Windows, _project.Items);
                if (_currentItem != null)
                {
                    _project.ProjectItem = _currentItem.GetID();
                }
                else
                {
                    _project.ProjectItem = string.Empty;
                }

                // Save the favourites and ignores along with the project.
                _windowManager.Favourites.GetAll(_project.Favourites);
                _windowManager.SetCaption(_projectFilename);

                Hwd.Serialization.Encoder encoder = new Hwd.Serialization.Encoder();
                string s = encoder.Encode(_project);
                File.WriteAllText(_projectFilename, s);

                SetCaption();
            }
            catch (SerializationException exc)
            {
                _windowManager.Logger.LogExcStr(exc, "Deserializing project failed");
            }
            catch (IOException exc)
            {
                _windowManager.Logger.LogExcStr(exc, "Save project failed");
            }
        }
Esempio n. 2
0
        public void SaveProject(string filename)
        {
            try
            {
                if (filename != null) _projectFilename = filename;

                if (_projectFilename == null) return;

                // Save current item settings for windows.
                _windowManager.GetWindowItems(_project.Windows, _project.Items);
                if (_currentItem != null)
                    _project.ProjectItem = _currentItem.GetID();
                else
                    _project.ProjectItem = string.Empty;

                // Save the favourites and ignores along with the project.
                _windowManager.Favourites.GetAll(_project.Favourites);
                _windowManager.SetCaption(_projectFilename);

                Hwd.Serialization.Encoder encoder = new Hwd.Serialization.Encoder();
                string s = encoder.Encode(_project);
                File.WriteAllText(_projectFilename, s);

                SetCaption();
            }
            catch (SerializationException exc)
            {
                _windowManager.Logger.LogExcStr(exc, "Deserializing project failed");
            }
            catch (IOException exc)
            {
                _windowManager.Logger.LogExcStr(exc, "Save project failed");
            }
        }