public static void EstimateScore(Word secretWord, int numberOfMistakes) { bool isNewTopScore = Scoreboard.ScoreboardInstance.IsNewTopScore(numberOfMistakes); string comment = numberOfMistakes == 1 ? " mistake" : " mistakes"; Console.WriteLine("The secret word is " + secretWord.MaskedWord); Console.Write("\nYou won with " + numberOfMistakes + comment); if (!usedHelp && isNewTopScore) { Console.Write("\nPlease enter your name for the top scoreboard: "); string newTopPlayerName = Console.ReadLine(); Player newTopPlayer = new Player(newTopPlayerName, numberOfMistakes); Scoreboard.ScoreboardInstance.AddPlayer(newTopPlayer); ShowScoreboard(); } else if (!isNewTopScore) { Console.Write(" but your result is lower than top scores\n"); } else { Console.Write(" but you have cheated. You are not allowed to enter into the scoreboard.\n"); } usedHelp = false; }
public void Player_CompareTwoPlayerSecondBiggerThanFirstTest() { Player playerIvan = new Player("Ivan", 2); Player playerAsen = new Player("Asen", 3); var result = playerIvan.Compare(playerAsen); Assert.IsTrue(result == -1); }
public GameEngine(Player player, IConsole consoleWrapper) { this.Player = player; this.ConsoleWrapper = consoleWrapper; this.ChoiceStrategy = new ChoiceRandom(); this.PathToSecretWordsDirectory = PathToSecretWordsDirectory; }
public void TopPlayerNameAsEmptyString() { string name = string.Empty; int topScore = 5; Player topPlayer = new Player(name, topScore); }
public CheckManager(Player player) { this.Player = player; this.CommandManager = new CommandManager(); this.HasHelpUsed = false; this.UsedLetters = new HashSet<char>(); }
public void Player_CompareTwoPlayersWithNullNameTest() { Player playerIvan = new Player(null, 2); Player playerAsen = new Player("Asen", -4); var result = playerAsen.Compare(playerIvan); Assert.IsTrue(result == 1); }
public void Player_CompareTwoPlayerWithNegativeMistakesTest() { Player playerIvan = new Player("Ivan", 2); Player playerAsen = new Player("Asen", -4); var result = playerAsen.Compare(playerIvan); Assert.IsTrue(result == 1); }
public void PlayerInstantiatedWithIncorrectNegativeScoreThrowsException() { string testPlayerName = "Rinswind"; int testPlayerScore = -1234; Player testPlayer; testPlayer = new Player(testPlayerName, testPlayerScore); }
public void PlayerInstantiatedWithIncorrectNameThrowsException() { string testPlayerName = string.Empty; int testPlayerScore = 27; Player testPlayer; testPlayer = new Player(testPlayerName, testPlayerScore); }
public void TopPlayerCreation() { string name = "New player"; int topScore = 5; Player topPlayer = new Player(name, topScore); Assert.IsNotNull(topPlayer); Assert.AreEqual(name, topPlayer.Name); Assert.AreEqual(topScore, topPlayer.Score); }
public void InstatniatePlayerWithCorrectScore() { string testPlayerName = "Rinswind"; int testPlayerScore = 27; Player testPlayer; testPlayer = new Player(testPlayerName, testPlayerScore); int referencePlayerScore = testPlayer.Score; Assert.AreEqual(testPlayerScore, referencePlayerScore); }
public void VerifyThatAddPlayerWorksCorrectly() { string testPlayerName = "Rinswind"; int testPlayerScore = 29; Player testPlayer = new Player(testPlayerName, testPlayerScore); var scoreboardMock = Scoreboard.ScoreboardInstance; scoreboardMock.AddPlayer(testPlayer); var scoreboard = scoreboardMock.ToString(); Assert.AreEqual("1. "+testPlayer + " mistakes\r\n", scoreboard); }
public void VerifyScoreboardIsNewTopScoreWorksAsTrue() { Player testPlayer1 = new Player("Rinswind", 7); Player testPlayer2 = new Player("Rinswinda", 4); Player testPlayer3 = new Player("Pencho", 19); Player testPlayer4 = new Player("Muncho", 10); Player testPlayer5 = new Player("Pesho", 23); var scoreboardMock = Scoreboard.ScoreboardInstance; scoreboardMock.AddPlayer(testPlayer1); scoreboardMock.AddPlayer(testPlayer2); scoreboardMock.AddPlayer(testPlayer3); scoreboardMock.AddPlayer(testPlayer4); scoreboardMock.AddPlayer(testPlayer5); var check = scoreboardMock.IsNewTopScore(testPlayer5.Score); Assert.AreEqual(check, false); }
public void VerifyScoreboardToStringWorks() { Player testPlayer1 = new Player("Rinswind", 7); Player testPlayer2 = new Player("Rinswinda", 4); Player testPlayer3 = new Player("Pencho", 19); Player testPlayer4 = new Player("Muncho", 10); Player testPlayer5 = new Player("Pesho", 23); var scoreboardMock = Scoreboard.ScoreboardInstance; scoreboardMock.AddPlayer(testPlayer1); scoreboardMock.AddPlayer(testPlayer2); scoreboardMock.AddPlayer(testPlayer3); scoreboardMock.AddPlayer(testPlayer4); scoreboardMock.AddPlayer(testPlayer5); var scoreboard = scoreboardMock.ToString(); Assert.AreEqual("1. Rinswinda --> 4 mistakes\r\n2. Rinswind --> 7 mistakes\r\n3. Muncho --> 10 mistakes\r\n4. Pencho --> 19 mistakes\r\n5. Pesho --> 23 mistakes\r\n", scoreboard); }
public void TopPlayerScoreAsNull() { string name = "New player"; Player topPlayer = new Player(name, int.Parse(null)); }
static void Main(string[] args) { bool keepPlaying = true; while (keepPlaying) { // Intro Player player = new Player(); word = new Word(); ProgramStart(); player.Name = GetPlayerName(); Welcome(player.Name); DifficultySetup(); // Loopa spelrundan while (gameContinues) { DrawGame(player.Life); char guessedLetter = GuessLetter(); bool guess = word.CheckLetter(guessedLetter); if (guess == true) { Console.WriteLine("Du gissade rätt bokstav!"); } else { player.Damage(); Console.WriteLine("Du gissade fel! Du har " + player.Life + " försök kvar!"); } if (word.IsComplete()) { Console.WriteLine("\n\rOrdet är [" + word.ShownWord + "]"); Console.WriteLine("Du vann spelet!"); gameContinues = false; } if (player.Life <= 0) { string gameOver = File.ReadAllText("../../../gubbe/gameover.txt"); Console.WriteLine(gameOver); Console.WriteLine("Det rätta ordet var {0}", word.SecretWord); gameContinues = false; } } // Spelrundan är över keepPlaying = AskPlayAgain(); } // Game Over GameEnd(); Console.ReadLine(); }
public void TopPlayerNameAsWhitespace() { string name = " "; int topScore = 5; Player topPlayer = new Player(name, topScore); }
/// <summary> /// Save the result of the player in a scoreboard. /// </summary> /// <param name="firstFreePosition">First free position in Scoreboard.</param> private void GetHighScoreEntry(int firstFreePosition) { string playerName = InputUserName(); Player player = new Player(playerName, this.MistakesCounter); // used to be newResult PlayersScore.Scoreboard[firstFreePosition] = player; PlayersScore.PlaceScore(firstFreePosition); }
public void AddPlayer(Player newPlayer) { this.topPlayers.Add(newPlayer); }
public void TopPlayerScoreLessThanZero() { string name = "New player"; int topScore = -1; Player topPlayer = new Player(name, topScore); }
public void AddScore(Player player) { this.TopScores.Add(player.Name, player.AttemptsToGuess); this.ExtractSpecificTopScores(); }
public void Update(Player player) { this.Load(); if (this.TopScores.Count < NumberOfTopScores || player.AttemptsToGuess < this.TopScores.Values.Last()) { while (true) { UIMassages.EnterPlayerNameMessage(); player.Name = this.ConsoleWrapper.ReadLine(); if (player.Name == string.Empty) { throw new ArgumentException(" the player's name cann't be an empty string"); } else if (this.TopScores.ContainsKey(player.Name)) { throw new ArgumentException("Existing name!"); } break; } this.AddScore(player); this.Save(); } }
/// <summary> /// Compare mistakes of two players. /// </summary> /// <param name="otherPlayer">Other player.</param> /// <returns> -1 if mistakes of current player are less or equal to mistakes of the other player; /// 1 if mistakes of current player are more than mistakes of the other person. /// </returns> public int Compare(Player otherPlayer) { if (this.NumberOfMistakes <= otherPlayer.NumberOfMistakes) { return -1; // what happens if number of mistakes is equal? } else { return 1; // the newer one replaces the older } }
public void TopPlayerScoreAsEmptyString() { string name = "New player"; Player topPlayer = new Player(name, int.Parse(string.Empty)); }