Esempio n. 1
0
        static void Main(string[] args)
        {
            System.Console.WriteLine("OMGHAI!");

            IList<Item> Items = new List<Item>
                                          {
                                              new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
                                              new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
                                              new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
                                              new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
                                              new Item
                                                  {
                                                      Name = "Backstage passes to a TAFKAL80ETC concert",
                                                      SellIn = 15,
                                                      Quality = 20
                                                  },
                                              new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
                                          };

            Inventory inventory = new Inventory(Items);
            for (int i = 0; i < 20; i++)
            {
                inventory.updateQuality();
            }

            System.Console.ReadKey();
        }
 public void setUp()
 {
     store = new Inventory();
     store.Items = new List<Item>();
 }
Esempio n. 3
0
 public void setUp()
 {
     store = new Inventory();
     store.Items = new List<Item>();
     agedBrie = new Item { Name = "Aged Brie", SellIn = 0, Quality = oldQuality };
 }
Esempio n. 4
0
        public void SetUp()
        {
            Store = new Inventory(){
                Items = new List<Item>
                {
                    new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
                    new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
                    new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
                    new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
                    new Item
                    {
                        Name = "Backstage passes to a TAFKAL80ETC concert",
                        SellIn = 15,
                        Quality = 20
                    },
                    new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
                }

            };

            oldBoots = new Item {Name = "Boot", SellIn = bootSellIn, Quality = bootQuality};
            overdueMustardYoghurt = new Item {Name = "Mustard-Yoghurt", SellIn = 0, Quality = overdueMustardYoghurtQuality};
        }
Esempio n. 5
0
        public void Setup()
        {
            Items = new List<Item>
                                        {
                                            new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
                                            new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
                                            new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
                                            new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
                                            new Item
                                                {
                                                    Name = "Backstage passes to a TAFKAL80ETC concert",
                                                    SellIn = 15,
                                                    Quality = 20
                                                },
                                            new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
                                        };

            inventory = new Inventory(Items);
        }