//获得服务器版本列表 public void GetServerFileList() { m_InitView.SetTitle("获得服务器文件列表"); string url = GameConfig.GetResUrl("chinatown/filelist.txt"); ABLoader.Instance.LoadRes(url, (www) => { if (www.error != null) { InitFailed("获得服务器文件列表失败"); return; } string text = www.text; m_ServerFileList = JsonUtility.FromJson <FileListJson>(text); CompareFileList(); }); }
//获得服务器版本 public void GetServerVersion() { m_InitView.SetTitle("获得服务器版本"); string url = GameConfig.GetResUrl("chinatown/version.txt"); ABLoader.Instance.LoadRes(url, (www) => { if (www.error != null) { InitFailed("获得服务器版本失败"); return; } m_ServerVersion = JsonUtility.FromJson <VersionJson>(www.text); CheckVersion(); }); }