Esempio n. 1
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        //Constructor #1 (for creating a new set of flash cards)
        public CreateAndModify()
        {
            InitializeComponent();

            //creating a new list of cards (empty)
            listOfCards = new ListOfCards();
        }
Esempio n. 2
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        public static bool writeToFile(string fileName, ListOfCards content)
        {
            try
            {
                //Putting the cards in 'content' into a List<tmpCard> for processing
                List <tmpCard> tmpListOfCards = new List <tmpCard>();

                for (int x = 0; x <= (content.getNumOfCards() - 1); x++)
                {
                    tmpListOfCards.Add(new tmpCard()
                    {
                        question = content.getCardAt(x).getQuestion(),
                        answer   = content.getCardAt(x).getAnswer()
                    });
                }
                //Converting 'tmpListOfCards' into JSON
                string json = JsonConvert.SerializeObject(tmpListOfCards.ToArray());

                //Writing to the file 'json'
                System.IO.File.WriteAllText(fileName, json);

                return(true);    //Writing to the file was successful
            }
            catch
            {
                return(false);   //Writing to file failed
            }
        }
Esempio n. 3
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        //Constructor #2 (for modifying an existing set of flash cards)
        public CreateAndModify(ListOfCards tmpListOfCards, string fileName)  //Takes an Object because it does not like that it when it is of type ListOfCards
        {
            InitializeComponent();

            //Setting the text of the form
            this.Text = "C & M Flash Cards: " + fileName;

            this.listOfCards = tmpListOfCards;    //Casting the object to be a list of cards

            //Updating the listbox to show the cards
            updateListBox();
        }
        private bool answerShown;                            //Tells us whether the answer is being shown


        public UsingFlashCards(ListOfCards c, string fileName)
        {
            InitializeComponent();

            //Setting the name of the form
            this.Text = "Flash Card: " + fileName;

            //Putting the Card into the listOfCards
            listOfCards = c;

            //Setting variable to there default
            answerShown         = false;                               //This is becuase the answer is first hidden
            answerHiddenMessage = "Click the button below to reveal!"; //This is the message that will be displayed when the answer is hidden

            //Loading first question when the form loads
            loadQuestion(listOfCards.getNextCard());
        }
Esempio n. 5
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        //Reads a given file path, and then returns the content as a 'ListOfCards'
        public static ListOfCards readFromFile(string fileName)
        {
            //Reading from the file the user selected using a stream
            using (StreamReader r = new StreamReader(fileName))
            {
                //Reading file into a string
                string json = r.ReadToEnd();
                //Converting the json string into a 'Card' object (Using the below card class)
                List <tmpCard> tmpListOfCards = JsonConvert.DeserializeObject <List <tmpCard> >(json);

                //Creating a instance of ListOfCards, so we can return it once the cards have been put in
                ListOfCards returnListOfCards = new ListOfCards();

                //Putting the 'Cards' from the 'tmpListOfCards' into the 'listOfCards' (Covering from a tmpCard to a Card, foreach element)
                foreach (tmpCard c in tmpListOfCards)
                {
                    returnListOfCards.addCard(new Card(c.question, c.answer));
                }

                //Returning the 'ListOfCard' that was read from the file
                return(returnListOfCards);
            }
        }