static public bool IsButtonReleasedNTapped(this GamepadComponent_Button item, int count, float max_duration)
        {
            int double_count = count * 2 - 1;

            if (item.IsButtonReleased())
            {
                if (item.GetHistory().GetNumberPastEvents() >= double_count)
                {
                    if (item.GetHistory().GetPastEvents(double_count).AreAll(e => e.GetDuration() <= max_duration))
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }
        static public bool IsButtonReleasedHeld(this GamepadComponent_Button item, float min_duration)
        {
            if (item.IsButtonReleased())
            {
                if (item.GetHistory().GetPreviousEvent().GetDuration() >= min_duration)
                {
                    return(true);
                }
            }

            return(false);
        }