Esempio n. 1
0
        private static void Update()
        {
            _updateIsRunning = true;

              _settings = SETTINGS_MANAGER.Load<CinemaSettings>();
              _locations = SETTINGS_MANAGER.Load<Locations>();

              GoogleMovies.GoogleMovies.Data = new CinemaDataList { List = new List<CinemaData>() };

              if (_locations.LocationSetupList != null)
              {
            var cl = _locations.LocationSetupList;
            int percent = 100 / (cl.Count);

            foreach (var c in cl)
            {
              Info = c.Name;
              GoogleMovies.GoogleMovies.Data.List.Add(GoogleMovies.GoogleMovies.GetCinemaData(c));
              UpdateProgress += percent;
            }

            UpdateProgress = 0;

            GrappOtherInfos();
              }

              _settings.LastUpdate = DateTime.Today;
              ServiceRegistration.Get<ISettingsManager>().Save(_settings);

              _locations.Changed = false;
              ServiceRegistration.Get<ISettingsManager>().Save(_locations);

              var datalist = new Datalist { CinemaDataList = GoogleMovies.GoogleMovies.Data };
              ServiceRegistration.Get<ISettingsManager>().Save(datalist);

              _updateIsRunning = false;
        }
        private void Init()
        {
            items.Clear();
              AddItem("[Cinema.Content.uk]", "uk");
              AddItem("[Cinema.Content.fr]", "fr");
              AddItem("[Cinema.Content.de]", "de");
              AddItem("[Cinema.Content.es]", "es");
              AddItem("[Cinema.Content.it]", "it");
              AddItem("[Cinema.Content.ch]", "ch");
              AddItem("[Cinema.Content.ch_fr]", "ch-fr");
              AddItem("[Cinema.Content.nl]", "nl");
              AddItem("[Cinema.Content.dk]", "dk");
              AddItem("[Cinema.Content.se]", "se");
              AddItem("[Cinema.Content.fi]", "fi");

              var settingsManager = ServiceRegistration.Get<ISettingsManager>();
              Settings = settingsManager.Load<CinemaSettings>();
        }