Esempio n. 1
0
        public override void Entry(IModHelper helper)
        {
            instance    = this;
            Log.Monitor = Monitor;

            helper.Events.GameLoop.GameLaunched += onGameLaunched;
            helper.Events.Display.MenuChanged   += onMenuChanged;
            helper.Events.Input.ButtonPressed   += onButtonPressed;

            BugNetTool.Texture = helper.Content.Load <Texture2D>("assets/bugnet.png");

            var tilesheet = helper.Content.Load <Texture2D>("assets/critters.png");
            Action <string, int, Func <int, int, Critter> > register = (name, index, releaseFunc) => RegisterCritter(name, tilesheet, new Rectangle(index % 4 * 16, index / 4 * 16, 16, 16), () => helper.Translation.Get("critter." + name), releaseFunc);

            register("SummerButterflyBlue", 0, (x, y) => Critters.MakeButterfly(x, y, 128));
            register("SummerButterflyGreen", 1, (x, y) => Critters.MakeButterfly(x, y, 148));
            register("SummerButterflyRed", 2, (x, y) => Critters.MakeButterfly(x, y, 132));
            register("SummerButterflyPink", 3, (x, y) => Critters.MakeButterfly(x, y, 152));
            register("SummerButterflyYellow", 4, (x, y) => Critters.MakeButterfly(x, y, 136));
            register("SummerButterflyOrange", 5, (x, y) => Critters.MakeButterfly(x, y, 156));
            register("SpringButterflyPalePink", 6, (x, y) => Critters.MakeButterfly(x, y, 160));
            register("SpringButterflyMagenta", 7, (x, y) => Critters.MakeButterfly(x, y, 180));
            register("SpringButterflyWhite", 8, (x, y) => Critters.MakeButterfly(x, y, 163));
            register("SpringButterflyYellow", 9, (x, y) => Critters.MakeButterfly(x, y, 183));
            register("SpringButterflyPurple", 10, (x, y) => Critters.MakeButterfly(x, y, 166));
            register("SpringButterflyPink", 11, (x, y) => Critters.MakeButterfly(x, y, 186));
            register("BrownBird", 12, (x, y) => Critters.MakeBird(x, y, Birdie.brownBird));
            register("BlueBird", 13, (x, y) => Critters.MakeBird(x, y, Birdie.blueBird));
            register("GreenFrog", 14, (x, y) => Critters.MakeFrog(x, y, false));
            register("OliveFrog", 15, (x, y) => Critters.MakeFrog(x, y, false));
            register("Firefly", 16, (x, y) => Critters.MakeFirefly(x, y));
            register("Squirrel", 17, (x, y) => Critters.MakeSquirrel(x, y));
            register("GrayRabbit", 18, (x, y) => Critters.MakeRabbit(x, y, false));
            register("WhiteRabbit", 19, (x, y) => Critters.MakeRabbit(x, y, true));
            register("WoodPecker", 20, (x, y) => Critters.MakeWoodpecker(x, y));
            register("Seagull", 21, (x, y) => Critters.MakeSeagull(x, y));
            register("Owl", 22, (x, y) => Critters.MakeOwl(x, y));
            register("Crow", 23, (x, y) => Critters.MakeCrow(x, y));
            register("Cloud", 24, (x, y) => Critters.MakeCloud(x, y));
            register("BlueParrot", 25, (x, y) => Critters.MakeParrot(x, y, false));
            register("GreenParrot", 26, (x, y) => Critters.MakeParrot(x, y, true));
            register("Monkey", 27, (x, y) => Critters.MakeMonkey(x, y));
            register("OrangeIslandButterfly", 28, (x, y) => Critters.MakeButterfly(x, y, 364, true));
            register("PinkIslandButterfly", 29, (x, y) => Critters.MakeButterfly(x, y, 368, true));
            register("PurpleBird", 30, (x, y) => Critters.MakeBird(x, y, 115 /*Birdie.greenBird*/));
            register("RedBird", 31, (x, y) => Critters.MakeBird(x, y, 120 /*Birdie.redBird*/));
            register("SunsetTropicalButterfly", 32, (x, y) => Critters.MakeButterfly(x, y, 372, true));
            register("TropicalButterfly", 33, (x, y) => Critters.MakeButterfly(x, y, 376, true));
            //register("Marsupial", 34, (x, y) => Critters.MakeMarsupial(x, y));
        }
Esempio n. 2
0
        public override void Entry(IModHelper helper)
        {
            instance    = this;
            Log.Monitor = Monitor;

            helper.Events.Display.MenuChanged += onMenuChanged;

            helper.ConsoleCommands.Add("player_addcritter", "Adds a critter", addCritterCommand);

            BugNetTool.Texture = helper.Content.Load <Texture2D>("assets/bugnet.png");

            var tilesheet = helper.Content.Load <Texture2D>("assets/critters.png");
            Action <string, int, Func <int, int, Critter> > register = (name, index, releaseFunc) => RegisterCritter(name, tilesheet, new Rectangle(index % 4 * 16, index / 4 * 16, 16, 16), () => helper.Translation.Get("critter." + name), releaseFunc);

            register("SummerButterflyBlue", 0, (x, y) => Critters.MakeButterfly(x, y, 128));
            register("SummerButterflyGreen", 1, (x, y) => Critters.MakeButterfly(x, y, 148));
            register("SummerButterflyRed", 2, (x, y) => Critters.MakeButterfly(x, y, 132));
            register("SummerButterflyPink", 3, (x, y) => Critters.MakeButterfly(x, y, 152));
            register("SummerButterflyYellow", 4, (x, y) => Critters.MakeButterfly(x, y, 136));
            register("SummerButterflyOrange", 5, (x, y) => Critters.MakeButterfly(x, y, 156));
            register("SpringButterflyPalePink", 6, (x, y) => Critters.MakeButterfly(x, y, 160));
            register("SpringButterflyMagenta", 7, (x, y) => Critters.MakeButterfly(x, y, 180));
            register("SpringButterflyWhite", 8, (x, y) => Critters.MakeButterfly(x, y, 163));
            register("SpringButterflyYellow", 9, (x, y) => Critters.MakeButterfly(x, y, 183));
            register("SpringButterflyPurple", 10, (x, y) => Critters.MakeButterfly(x, y, 166));
            register("SpringButterflyPink", 11, (x, y) => Critters.MakeButterfly(x, y, 186));
            register("BrownBird", 12, (x, y) => Critters.MakeBird(x, y, false));
            register("BlueBird", 13, (x, y) => Critters.MakeBird(x, y, true));
            register("GreenFrog", 14, (x, y) => Critters.MakeFrog(x, y, false));
            register("OliveFrog", 15, (x, y) => Critters.MakeFrog(x, y, false));
            register("Firefly", 16, (x, y) => Critters.MakeFirefly(x, y));
            register("Squirrel", 17, (x, y) => Critters.MakeSquirrel(x, y));
            register("GrayRabbit", 18, (x, y) => Critters.MakeRabbit(x, y, false));
            register("WhiteRabbit", 19, (x, y) => Critters.MakeRabbit(x, y, true));
            register("WoodPecker", 20, (x, y) => Critters.MakeWoodpecker(x, y));
            register("Seagull", 21, (x, y) => Critters.MakeSeagull(x, y));
            register("Owl", 22, (x, y) => Critters.MakeOwl(x, y));
            register("Crow", 23, (x, y) => Critters.MakeCrow(x, y));
            register("Cloud", 24, (x, y) => Critters.MakeCloud(x, y));
        }