Esempio n. 1
1
        public static void Init()
        {
            Map = Utility.Map.GetMap().Type;
            if (Map != Utility.Map.MapType.HowlingAbyss) return;
            Config = new Menu("AIM: " + ObjectManager.Player.ChampionName,
                "autosharp." + ObjectManager.Player.ChampionName, true);
            Config.AddItem(new MenuItem("autosharp.quit", "Quit after Game End").SetValue(true));
            var options = Config.AddSubMenu(new Menu("Options: ", "autosharp.options"));
            options.AddItem(new MenuItem("autosharp.options.healup", "Take Heals?").SetValue(true));
            var orbwalker = Config.AddSubMenu(new Menu("Orbwalker", "autosharp.orbwalker"));

            new PluginLoader();

            Cache.Load();
            Game.OnUpdate += Positioning.OnUpdate;
            Autoplay.Load();
            Game.OnEnd += OnEnd;
            Obj_AI_Base.OnIssueOrder += AntiShrooms;
            Game.OnUpdate += AntiShrooms2;
            Spellbook.OnCastSpell += OnCastSpell;
            Obj_AI_Base.OnDamage += OnDamage;


            Orbwalker = new MyOrbwalker.Orbwalker(orbwalker);

            Utility.DelayAction.Add(
                new Random().Next(1000, 10000), () =>
                {
                    new LeagueSharp.Common.AutoLevel(Utils.AutoLevel.GetSequence().Select(num => num - 1).ToArray());
                    LeagueSharp.Common.AutoLevel.Enable();
                    Console.WriteLine("AutoLevel Init Success!");
                });
        }
Esempio n. 2
0
        public static void Init()
        {
            Map = Utility.Map.GetMap().Type; 
            Config = new Menu("AutoSharp: " + ObjectManager.Player.ChampionName, "autosharp." + ObjectManager.Player.ChampionName, true);
            Config.AddItem(new MenuItem("autosharp.mode", "Mode").SetValue(new StringList(new[] {"AUTO", "SBTW"}))).ValueChanged +=
                (sender, args) =>
                {
                    if (Config.Item("autosharp.mode").GetValue<StringList>().SelectedValue == "AUTO")
                    {
                        Autoplay.Load();
                    }
                    else
                    {
                        Autoplay.Unload();
                        Orbwalker.SetOrbwalkingPoint(Game.CursorPos);
                    }
                };
            Config.AddItem(new MenuItem("autosharp.humanizer", "Humanize Movement by ").SetValue(new Slider(new Random().Next(125, 350), 125, 350)));
            Config.AddItem(new MenuItem("autosharp.quit", "Quit after Game End").SetValue(true));
            Config.AddItem(new MenuItem("autosharp.shop", "AutoShop?").SetValue(true));
            var options = Config.AddSubMenu(new Menu("Options: ", "autosharp.options"));
            options.AddItem(new MenuItem("autosharp.options.healup", "Take Heals?").SetValue(true));
            options.AddItem(new MenuItem("onlyfarm", "Only Farm").SetValue(false));
            if (Map == Utility.Map.MapType.SummonersRift)
            {
                options.AddItem(new MenuItem("recallhp", "Recall if Health% <").SetValue(new Slider(30, 0, 100)));
            }
            var randomizer = Config.AddSubMenu(new Menu("Randomizer", "autosharp.randomizer"));
            var orbwalker = Config.AddSubMenu(new Menu("Orbwalker", "autosharp.orbwalker"));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.minrand", "Min Rand By").SetValue(new Slider(0, 0, 90)));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.maxrand", "Max Rand By").SetValue(new Slider(100, 100, 300)));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.playdefensive", "Play Defensive?").SetValue(true));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.auto", "Auto-Adjust? (ALPHA)").SetValue(true));

            new PluginLoader();

                Cache.Load(); 
                Game.OnUpdate += Positioning.OnUpdate;
                Autoplay.Load();
                Game.OnEnd += OnEnd;
                Obj_AI_Base.OnIssueOrder += AntiShrooms;
                Game.OnUpdate += AntiShrooms2;
                Spellbook.OnCastSpell += OnCastSpell;
                Obj_AI_Base.OnDamage += OnDamage;


            Orbwalker = new MyOrbwalker.Orbwalker(orbwalker);

            Utility.DelayAction.Add(
                    new Random().Next(1000, 10000), () =>
                    {
                        new LeagueSharp.Common.AutoLevel(Utils.AutoLevel.GetSequence().Select(num => num - 1).ToArray());
                        LeagueSharp.Common.AutoLevel.Enable();
                        Console.WriteLine("AutoLevel Init Success!");
                    });
        }
Esempio n. 3
0
        public static void Init()
        {
            Config = new Menu("AutoSharp: " + ObjectManager.Player.ChampionName, "autosharp." + ObjectManager.Player.ChampionName, true);
            Config.AddItem(new MenuItem("autosharp.mode", "Mode").SetValue(new StringList(new[] {"AUTO", "SBTW"}))).ValueChanged +=
                (sender, args) =>
                {
                    if (Config.Item("autosharp.mode").GetValue<StringList>().SelectedValue == "AUTO")
                    {
                        Autoplay.Load();
                    }
                    else
                    {
                        Autoplay.Unload();
                        Orbwalker.SetOrbwalkingPoint(Game.CursorPos);
                    }
                };
            var options = Config.AddSubMenu(new Menu("Options: ", "autosharp.options"));
            options.AddItem(new MenuItem("autosharp.options.healup", "Take Heals?").SetValue(true));
            var orbwalker = Config.AddSubMenu(new Menu("Orbwalker", "autosharp.orbwalker"));
            var randomizer = Config.AddSubMenu(new Menu("Randomizer", "autosharp.randomizer"));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.minrand", "Min Rand By").SetValue(new Slider(0, 0, 250)));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.maxrand", "Max Rand By").SetValue(new Slider(300, 0, 250)));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.playdefensive", "Play Defensive?").SetValue(true));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.auto", "Auto-Adjust? (ALPHA)").SetValue(true));

            new PluginLoader();
            CustomEvents.Game.OnGameLoad += args => { Cache.Load(); Game.OnUpdate += Positioning.OnUpdate; Autoplay.Load(); };

            Orbwalker = new MyOrbwalker.Orbwalker(orbwalker);

            Utility.DelayAction.Add(
                    new Random().Next(1000, 10000), () =>
                    {
                        new LeagueSharp.Common.AutoLevel(Utils.AutoLevel.GetSequence().Select(num => num - 1).ToArray());
                        LeagueSharp.Common.AutoLevel.Enable();
                        Console.WriteLine("AutoLevel Init Success!");
                    });
        }