Esempio n. 1
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 public static VDataNode RightDataNode(VDataNode Current)
 {
     VNode C = Current;
     //1. Up
     do
     {
         if(C.Parent==null)
             return null;
         if(C.Parent.Right == C)
         {
             C = C.Parent;
             continue;
         }
         else
         {
             C = C.Parent;
             break;
         }
     }while(true);
     //2. One Right
     C = C.Right;
     //3. Down
     while(C.Left!=null)
         C = C.Left;
     return (VDataNode)C; // Cast statt 'as' damit eine Exception kommt
 }
Esempio n. 2
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        /// <summary>
        /// Will return the new root (unchanged except in start-up)
        /// </summary>
        public static VNode ProcessDataEvent(VDataEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
        {
            if(Root==null)
            {
                Root = new VDataNode(e.DataPoint);
                CircleCheckList = new VDataNode[] {(VDataNode)Root};
                return Root;
            }
            //1. Find the node to be replaced
            VNode C = VNode.FindDataNode(Root, ys, e.DataPoint[0]);
            //2. Create the subtree (ONE Edge, but two VEdgeNodes)
            VoronoiEdge VE = new VoronoiEdge();
            VE.LeftData = ((VDataNode)C).DataPoint;
            VE.RightData = e.DataPoint;
            VE.VVertexA = Fortune.VVUnkown;
            VE.VVertexB = Fortune.VVUnkown;
            VG.Edges.Add(VE);

            VNode SubRoot;
            if(Math.Abs(VE.LeftData[1]-VE.RightData[1])<1e-10)
            {
                if(VE.LeftData[0]<VE.RightData[0])
                {
                    SubRoot = new VEdgeNode(VE,false);
                    SubRoot.Left = new VDataNode(VE.LeftData);
                    SubRoot.Right = new VDataNode(VE.RightData);
                }
                else
                {
                    SubRoot = new VEdgeNode(VE,true);
                    SubRoot.Left = new VDataNode(VE.RightData);
                    SubRoot.Right = new VDataNode(VE.LeftData);
                }
                CircleCheckList = new VDataNode[] {(VDataNode)SubRoot.Left,(VDataNode)SubRoot.Right};
            }
            else
            {
                SubRoot = new VEdgeNode(VE,false);
                SubRoot.Left = new VDataNode(VE.LeftData);
                SubRoot.Right = new VEdgeNode(VE,true);
                SubRoot.Right.Left = new VDataNode(VE.RightData);
                SubRoot.Right.Right = new VDataNode(VE.LeftData);
                CircleCheckList = new VDataNode[] {(VDataNode)SubRoot.Left,(VDataNode)SubRoot.Right.Left,(VDataNode)SubRoot.Right.Right};
            }

            //3. Apply subtree
            if(C.Parent == null)
                return SubRoot;
            C.Parent.Replace(C,SubRoot);
            return Root;
        }
Esempio n. 3
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        public static VNode ProcessCircleEvent(VCircleEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
        {
            VDataNode a,b,c;
            VEdgeNode eu,eo;
            b = e.NodeN;
            a = VNode.LeftDataNode(b);
            c = VNode.RightDataNode(b);
            if(a==null || b.Parent==null || c==null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
            {
                CircleCheckList = new VDataNode[]{};
                return Root; // Abbruch da sich der Graph verändert hat
            }
            eu = (VEdgeNode)b.Parent;
            CircleCheckList = new VDataNode[] {a,c};
            //1. Create the new Vertex
            Vector VNew = new Vector(e.Center[0],e.Center[1]);
            //			VNew[0] = Fortune.ParabolicCut(a.DataPoint[0],a.DataPoint[1],c.DataPoint[0],c.DataPoint[1],ys);
            //			VNew[1] = (ys + a.DataPoint[1])/2 - 1/(2*(ys-a.DataPoint[1]))*(VNew[0]-a.DataPoint[0])*(VNew[0]-a.DataPoint[0]);
            VG.Vertices.Add(VNew);
            //2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
            if(eu.Left==b) // c is sibling
            {
                eo = VNode.EdgeToRightDataNode(a);

                // replace eu by eu's Right
                eu.Parent.Replace(eu,eu.Right);
            }
            else // a is sibling
            {
                eo = VNode.EdgeToRightDataNode(b);

                // replace eu by eu's Left
                eu.Parent.Replace(eu,eu.Left);
            }
            eu.Edge.AddVertex(VNew);
            //			///////////////////// uncertain
            //			if(eo==eu)
            //				return Root;
            //			/////////////////////

            //complete & cleanup eo
            eo.Edge.AddVertex(VNew);
            //while(eo.Edge.VVertexB == Fortune.VVUnkown)
            //{
            //    eo.Flipped = !eo.Flipped;
            //    eo.Edge.AddVertex(Fortune.VVInfinite);
            //}
            //if(eo.Flipped)
            //{
            //    Vector T = eo.Edge.LeftData;
            //    eo.Edge.LeftData = eo.Edge.RightData;
            //    eo.Edge.RightData = T;
            //}

            //2. Replace eo by new Edge
            VoronoiEdge VE = new VoronoiEdge();
            VE.LeftData = a.DataPoint;
            VE.RightData = c.DataPoint;
            VE.AddVertex(VNew);
            VG.Edges.Add(VE);

            VEdgeNode VEN = new VEdgeNode(VE, false);
            VEN.Left = eo.Left;
            VEN.Right = eo.Right;
            if(eo.Parent == null)
                return VEN;
            eo.Parent.Replace(eo,VEN);
            return Root;
        }
Esempio n. 4
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 public static VEdgeNode EdgeToRightDataNode(VDataNode Current)
 {
     VNode C = Current;
     //1. Up
     do
     {
         if(C.Parent==null)
             throw new Exception("No Left Leaf found!");
         if(C.Parent.Right == C)
         {
             C = C.Parent;
             continue;
         }
         else
         {
             C = C.Parent;
             break;
         }
     }while(true);
     return (VEdgeNode)C;
 }
Esempio n. 5
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 public static VCircleEvent CircleCheckDataNode(VDataNode n, double ys)
 {
     VDataNode l = VNode.LeftDataNode(n);
     VDataNode r = VNode.RightDataNode(n);
     if(l==null || r==null || l.DataPoint==r.DataPoint || l.DataPoint==n.DataPoint || n.DataPoint==r.DataPoint)
         return null;
     if(MathTools.ccw(l.DataPoint[0],l.DataPoint[1],n.DataPoint[0],n.DataPoint[1],r.DataPoint[0],r.DataPoint[1],false)<=0)
         return null;
     Vector Center = Fortune.CircumCircleCenter(l.DataPoint,n.DataPoint,r.DataPoint);
     VCircleEvent VC = new VCircleEvent();
     VC.NodeN = n;
     VC.NodeL = l;
     VC.NodeR = r;
     VC.Center = Center;
     VC.Valid = true;
     if(VC.Y>ys || Math.Abs(VC.Y - ys) < 1e-10)
         return VC;
     return null;
 }
Esempio n. 6
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        public static VNode ProcessCircleEvent(VCircleEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
        {
            VDataNode a, b, c;
            VEdgeNode eu, eo;

            b = e.NodeN;
            a = VNode.LeftDataNode(b);
            c = VNode.RightDataNode(b);
            if (a == null || b.Parent == null || c == null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
            {
                CircleCheckList = new VDataNode[] {};
                return(Root);                // Abbruch da sich der Graph verändert hat
            }
            eu = (VEdgeNode)b.Parent;
            CircleCheckList = new VDataNode[] { a, c };
            //1. Create the new Vertex
            Vector VNew = new Vector(e.Center[0], e.Center[1]);

//			VNew[0] = Fortune.ParabolicCut(a.DataPoint[0],a.DataPoint[1],c.DataPoint[0],c.DataPoint[1],ys);
//			VNew[1] = (ys + a.DataPoint[1])/2 - 1/(2*(ys-a.DataPoint[1]))*(VNew[0]-a.DataPoint[0])*(VNew[0]-a.DataPoint[0]);
            VG.Vertices.Add(VNew);
            //2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
            if (eu.Left == b)          // c is sibling
            {
                eo = VNode.EdgeToRightDataNode(a);

                // replace eu by eu's Right
                eu.Parent.Replace(eu, eu.Right);
            }
            else             // a is sibling
            {
                eo = VNode.EdgeToRightDataNode(b);

                // replace eu by eu's Left
                eu.Parent.Replace(eu, eu.Left);
            }
            eu.Edge.AddVertex(VNew);
//			///////////////////// uncertain
//			if(eo==eu)
//				return Root;
//			/////////////////////

            //complete & cleanup eo
            eo.Edge.AddVertex(VNew);
            //while(eo.Edge.VVertexB == Fortune.VVUnkown)
            //{
            //    eo.Flipped = !eo.Flipped;
            //    eo.Edge.AddVertex(Fortune.VVInfinite);
            //}
            //if(eo.Flipped)
            //{
            //    Vector T = eo.Edge.LeftData;
            //    eo.Edge.LeftData = eo.Edge.RightData;
            //    eo.Edge.RightData = T;
            //}


            //2. Replace eo by new Edge
            VoronoiEdge VE = new VoronoiEdge();

            VE.LeftData  = a.DataPoint;
            VE.RightData = c.DataPoint;
            VE.AddVertex(VNew);
            VG.Edges.Add(VE);

            VEdgeNode VEN = new VEdgeNode(VE, false);

            VEN.Left  = eo.Left;
            VEN.Right = eo.Right;
            if (eo.Parent == null)
            {
                return(VEN);
            }
            eo.Parent.Replace(eo, VEN);
            return(Root);
        }