/// <summary> /// 获取单条数据 /// </summary> /// <returns></returns> public V_xy_sp_skill Get(Expression <Func <xy_sp_skill, bool> > predicate = null) { using (xy_sp_skillDAL dal = new xy_sp_skillDAL()){ xy_sp_skill entity = dal.Get(predicate); return(EntityToModel(entity)); } }
/// <summary> /// 更新 /// </summary> /// <param name="model"></param> /// <returns></returns> public bool Edit(V_xy_sp_skill model) { if (model == null) { return(false); } using (xy_sp_skillDAL dal = new xy_sp_skillDAL()){ xy_sp_skill entitys = ModelToEntity(model); return(dal.Edit(entitys)); } }
/// <summary> /// 新增 /// </summary> /// <param name="model"></param> /// <returns></returns> public string Add(V_xy_sp_skill model) { if (model == null) { return(string.Empty); } using (xy_sp_skillDAL dal = new xy_sp_skillDAL()){ xy_sp_skill entity = ModelToEntity(model); entity.SkillID = string.IsNullOrEmpty(model.SkillID) ? Guid.NewGuid().ToString("N") : model.SkillID; return(dal.Add(entity)); } }
/// <summary> /// Model转Entity /// </summary> /// <param name="model"></param> /// <returns></returns> public xy_sp_skill ModelToEntity(V_xy_sp_skill model) { if (model != null) { xy_sp_skill entity = new xy_sp_skill() { SkillID = model.SkillID, SkillName = model.SkillName, SkillDescription = model.SkillDescription, SkillPathPrompt = model.SkillPathPrompt, SkillType = model.SkillType, SkillGainValue = model.SkillGainValue, ExpendType = model.ExpendType, ExpendValue = model.ExpendValue, isGroupinjury = model.isGroupinjury, injuryCount = model.injuryCount, NeedLevel = model.NeedLevel, }; return(entity); } return(null); }
/// <summary> /// Entity转Model /// </summary> /// <param name="entity"></param> /// <returns></returns> public V_xy_sp_skill EntityToModel(xy_sp_skill entity) { if (entity != null) { V_xy_sp_skill model = new V_xy_sp_skill() { SkillID = entity.SkillID, SkillName = entity.SkillName, SkillDescription = entity.SkillDescription, SkillPathPrompt = entity.SkillPathPrompt, SkillType = entity.SkillType, SkillGainValue = entity.SkillGainValue, ExpendType = entity.ExpendType, ExpendValue = entity.ExpendValue, isGroupinjury = entity.isGroupinjury, injuryCount = entity.injuryCount, NeedLevel = entity.NeedLevel, }; return(model); } return(null); }