static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <object>(L, 2)) { object obj = translator.GetObject(L, 2, typeof(object)); xc.ClientEventBaseArgs __cl_gen_ret = new xc.ClientEventBaseArgs(obj); translator.Push(L, __cl_gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 1) { xc.ClientEventBaseArgs __cl_gen_ret = new xc.ClientEventBaseArgs(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.ClientEventBaseArgs constructor!")); }
static int _g_get_Arg(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.ClientEventBaseArgs __cl_gen_to_be_invoked = (xc.ClientEventBaseArgs)translator.FastGetCSObj(L, 1); translator.PushAny(L, __cl_gen_to_be_invoked.Arg); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
void OnActorHpChange(xc.ClientEventBaseArgs msg) { if (mUIObject == null) { return; } if (mSelectActorUID == null) { return; } var actor = (Actor)msg.GetArg(); if (actor == null) { GameDebug.LogError("actor == null"); return; } if (mSelectActorUID == actor.UID) { RefreshHpPanel(); } }
void OnResoueLoadDone(xc.ClientEventBaseArgs args) { mUILoaded = true; }