Esempio n. 1
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule     = a_rulesFactory.GetHitRule();
     m_winRule     = a_rulesFactory.GetWinRule();
     _isDealer     = true;
 }
Esempio n. 2
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winRule = a_rulesFactory.GetWinRule();
     m_card = new List<CardObserver>();
 }
Esempio n. 3
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winnerRule = a_rulesFactory.GetWinnerRule();
     m_observers = new List<BlackJackObserver>();
 }
Esempio n. 4
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule     = a_rulesFactory.GetHitRule();
     m_winnerRule  = a_rulesFactory.GetWinnerRule();
     m_observers   = new List <BlackJackObserver>();
 }
Esempio n. 5
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule  = a_rulesFactory.GetNewGameRule();
     m_hitRule      = a_rulesFactory.GetHitRule();
     m_winRule      = a_rulesFactory.GetWinRule();
     m_dealCardRule = a_rulesFactory.GetCardRule();
 }
        public Dealer(rules.RulesFactory a_rulesFactory)
        {
            m_observers = new List<PlayerHandChangedObserver>();

            m_newGameRule = a_rulesFactory.GetNewGameRule();
            m_hitRule = a_rulesFactory.GetHitRule();
            m_winRule = a_rulesFactory.GetWinRule();
        }
Esempio n. 7
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 public Dealer(rules.RulesFactory a_rulesFactory)
 {
     m_newGameRule = a_rulesFactory.GetNewGameRule();
     m_hitRule = a_rulesFactory.GetHitRule();
     m_winRule = a_rulesFactory.GetWinRule();
 }
 public Dealer(rules.RulesFactory theRulesFactory)
 {
     theNewGameRule = theRulesFactory.GetNewGameRule();
     theHitRule     = theRulesFactory.GetHitRule();
     theWinnerRule  = theRulesFactory.GetWinnerRule();
 }