Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        int    n    = Random.Range(2, 4096);
        string item = new string('b', n);

        item = '[' + item + ']';
        m_logger.LogOut(item);
        m_lstStandard.Add(item);
    }
Esempio n. 2
0
    // Update is called once per frame
    void Update()
    {
        int    n    = Random.Range(2, 4096);
        string item = new string('b', n);

        item = '[' + item + ']';
        m_t  = Environment.TickCount - m_t0;
        if (m_t > 1000)
        {
            float  fps   = ((float)m_f / (float)m_t) * 1000;
            int    fps_i = Math.bottom(fps);
            string fps_s = string.Format("fps={0, 3:D}", fps_i);
            item += fps_s
        }
        m_f++;
        m_logger.LogOut(item);
    }