void UpdatePage() { ProgressLabel.Text = string.Format("{0} / {1}", CurrentPage, MaxPages); if (CurrentPage == 1) { PrevButton.Disable(); PrevButton.Hide(); } else { PrevButton.Enable(); PrevButton.Show(); } if (CurrentPage == MaxPages) { NextButton.Text = "Close"; NextButton.RemoveAllEventHandlers(); NextButton.Click += new MouseEventHandler(CloseButton_Click); RobotFlash.Stop(); MissionFlash.Stop(); BrainsFlash.Stop(); RobotFlash.Reset(); MissionFlash.Reset(); BrainsFlash.Reset(); } else { NextButton.Text = "Next"; NextButton.RemoveAllEventHandlers(); NextButton.Click += new MouseEventHandler(NextButton_Click); } RobotFlash.Reset(); MissionFlash.Reset(); BrainsFlash.Reset(); RobotFlash.Stop(); MissionFlash.Stop(); BrainsFlash.Stop(); switch (CurrentPage) { case 2: RobotFlash.Play(); break; case 3: MissionFlash.Play(); break; case 4: BrainsFlash.Play(); break; } ShowText(); }
void Activate() { panel.Click += new MouseEventHandler(panel_Click); if (Weapon == null) { UnlockLabel.Hide(); WeaponButton.Hide(); ReadyLabel.Show(); colorTween.Play(); } else { UnlockLabel.Hide(); WeaponButton.Show(); ReadyLabel.Hide(); } }