Esempio n. 1
0
        private void frmTool_Load(object sender, EventArgs e)
        {
            //Icon
            //Icon= new Icon(GetType(),"clop.ico");

            //Show
            Show();

            //Enable double buffering to avoid flickering
            SetStyle(ControlStyles.DoubleBuffer | ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint, true);
            UpdateStyles();

            ClpDraw = new WinClopDraw(this);
            Clp     = new ClopWar(ClpDraw);
            ClpCPU  = new ClopCPU(Clp);

            ClpDraw.showtext     = false;
            ClpDraw.showavail    = false;
            ClpDraw.showcursor   = false;
            ClpDraw.dispclopleft = false;
            Clp.AutoRedraw       = false;

            //LoadStrat();

            fightThread = new Thread(DoFight);

            //Start!
            Clp.RedFirst = true;
        }
Esempio n. 2
0
        private void frmMain_Load(object sender, System.EventArgs e)
        {
            //Show
            this.Show();

            //Enable double buffering to avoid flickering
            this.SetStyle(ControlStyles.DoubleBuffer | ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint | ControlStyles.ResizeRedraw, true);
            this.UpdateStyles();

            ClpDraw = new WinClopDraw(this);
            Clp     = new ClopWar(ClpDraw);
            ClpCPU  = new ClopCPU(Clp);

            LoadStrat();

            loaded = true;

            //Max difficulty
            menuDifficultyImpossible_Click(null, null);
            //Start!
            Clp.RedFirst  = true;
            OpponentHuman = false;
            Clp.ResetGame();
            CheckGame();
        }