Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        GameObject goVolumeController = GameObject.Find("BGM"); // TODO -- define this globally
        if (goVolumeController)
        {
            volumeController = goVolumeController.GetComponent<VolumeController>();
            if (!volumeController)
            {
                Debug.Log("\"Volume Controller\" game object has no \"VolumeController\" component.");
            }
            volumeController.RegisterPlayer(this);
        }
        else
        {
            Debug.Log("Could not find object named \"Volume Controller\" in the scene.");
        }

        body2D = GetComponent<Rigidbody2D>();
    }
 void Awake()
 {
     volumeController = this.gameObject.GetComponent<VolumeController>();
 }