Esempio n. 1
0
        //Forme :
        // <PLAYER>
        // Name='???' Race='???' VictoryPoint='???'
        // <ENTITY_LIST>
        // ...
        // </ENTITY_LIST>
        // </PLAYER>
        public string[] Save(int isEnd)
        {
            int size = 3 * EntityList.Count + 5;

            string[] result = new string[size];
            result[0] = "<PLAYER>";
            result[1] = (isEnd == -1) ? "Name='" + Name + "' Race='" + RaceString + "' VictoryPoint='" + VictoryPoint.ToString() + "'" : "Name='" + Name + "' Race='" + RaceString + "' VictoryPoint='0'";
            result[2] = "<ENTITY_LIST>";
            for (int i = 0; i < EntityList.Count; i++)
            {
                string[] save = EntityList[i].Save(isEnd);
                result[3 + i * 3] = save[0];
                result[4 + i * 3] = save[1];
                result[5 + i * 3] = save[2];
            }
            result[size - 2] = "</ENTITY_LIST>";
            result[size - 1] = "</PLAYER>";
            return(result);
        }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     point1 = transform.GetChild(0).GetComponent <VictoryPoint>();
     point2 = transform.GetChild(1).GetComponent <VictoryPoint>();
 }