/// <summary> /// Open a new RPGMaker VX Ace TileSet as a source /// </summary> private void OpenVXSource_Click(object sender, EventArgs e) { this.SelectedVersion = VersionInfo.Versions.RPGMakerVX; this.OpenSource(); }
private void OpenXP_Click(object sender, EventArgs e) { this.SelectedVersion = VersionInfo.Versions.RPGMakerXP; this.OpenTarget(); }
private void BlankRPGMXP_Click(object sender, EventArgs e) { this.SelectedVersion = VersionInfo.Versions.RPGMakerXP; this.OpenBlank(); }