public override void Draw(Camera canvas = null) { if (DrawGUI) { UltiDraw.Begin(canvas); UltiDraw.PlotFunctions(Rect.GetCenter(), Rect.GetSize(), Values, UltiDraw.Dimension.Y, yMin: 0f, yMax: 1f, thickness: 0.0025f); // UltiDraw.GUIRectangle(new Vector2(0.875f, 0.685f), new Vector2(0.005f, 0.1f), UltiDraw.White.Opacity(0.5f)); UltiDraw.End(); } }
void OnDrawGizmos() // visualise the joint location { if (Visualise) { UltiDraw.Begin(); UltiDraw.DrawSphere(transform.position, Quaternion.identity, 0.25f, UltiDraw.Purple.Transparent(0.5f)); UltiDraw.DrawArrow(transform.position, transform.position + 0.25f * (transform.rotation * Axis), 0.8f, 0.02f, 0.1f, UltiDraw.Cyan.Transparent(0.5f)); UltiDraw.End(); } }
void OnGUI() { if (Draw) { UltiDraw.Begin(); UltiDraw.OnGUILabel(new Vector2(1f / 3f, YPos + 0.075f), new Vector2(0.5f, 0.25f), 0.02f, "Seed: " + NoiseSeed, Color.Lerp(UltiDraw.DarkGrey, Color.white, SeedTimer)); UltiDraw.OnGUILabel(new Vector2(2f / 3f, YPos + 0.075f), new Vector2(0.5f, 0.25f), 0.02f, "Scale: " + Utility.Round(NoiseScale, 1), Color.Lerp(UltiDraw.DarkGrey, Color.white, NoiseTimer)); UltiDraw.OnGUILabel(new Vector2(0.5f, YPos + 0.075f), new Vector2(0.5f, 0.2f), 0.02f, "Generative Control", Color.black); UltiDraw.End(); } }
public void Draw() { UltiDraw.Begin(); UltiDraw.DrawTranslateGizmo(Pivot.GetPosition(), Pivot.GetRotation(), 0.1f); for (int i = 0; i < Points.Length; i++) { UltiDraw.DrawLine(Pivot.GetPosition(), Points[i], UltiDraw.DarkGreen.Transparent(0.1f)); UltiDraw.DrawCircle(Points[i], 0.025f, UltiDraw.Orange.Transparent(0.5f)); } UltiDraw.End(); }
public void Draw() { float[] values = new float[TimeSeries.KeyCount]; for (int i = 0; i < TimeSeries.KeyCount; i++) { values[i] = Values[TimeSeries.GetKey(i).Index]; } UltiDraw.Begin(); UltiDraw.DrawGUIBars(new Vector2(0.875f, 0.510f), new Vector2(0.2f, 0.1f), values, 01f, 1f, 0.01f, UltiDraw.DarkGrey, UltiDraw.White); UltiDraw.End(); }
public void Draw(int step = 1) { UltiDraw.Begin(); //Connections for (int i = 0; i < Points.Length - step; i += step) { UltiDraw.DrawLine(Points[i].GetPosition(), Points[i + step].GetPosition(), 0.01f, UltiDraw.Black); } //Projections for (int i = 0; i < Points.Length; i += step) { // Vector3 right = Points[i].GetRightSample(); // Vector3 left = Points[i].GetLeftSample(); // UltiDraw.DrawCircle(right, 0.01f, Utility.Yellow); // UltiDraw.DrawCircle(left, 0.01f, Utility.Yellow); } //Velocities Color transparentVelocity = UltiDraw.DarkGreen.Transparent(0.25f); for (int i = 0; i < Points.Length; i += step) { Vector3 start = Points[i].GetPosition(); Vector3 end = Points[i].GetPosition() + Points[i].GetVelocity() * Points[i].GetDirection(); end = Utility.ProjectGround(end, LayerMask.GetMask("Ground")); UltiDraw.DrawLine(start, end, 0.025f, 0f, transparentVelocity); } //Directions Color transparentDirection = UltiDraw.Orange.Transparent(0.75f); for (int i = 0; i < Points.Length; i += step) { Vector3 start = Points[i].GetPosition(); Vector3 end = Points[i].GetPosition() + 0.25f * Points[i].GetDirection(); end = Utility.ProjectGround(end, LayerMask.GetMask("Ground")); UltiDraw.DrawLine(start, end, 0.025f, 0f, transparentDirection); } //Slopes //Color transparentSlope = Utility.Blue.Transparent(0.75f); for (int i = 0; i < Points.Length; i += step) { // UltiDraw.DrawLine(Points[i].GetPosition(), Points[i].GetPosition() + 1f * Points[i].GetSlope() * Vector3.up, 0.025f, 0f, transparentSlope); } //Positions for (int i = 0; i < Points.Length; i += step) { UltiDraw.DrawCircle(Points[i].GetPosition(), 0.025f, UltiDraw.Black); } UltiDraw.End(); }
void OnDrawGizmos() { if (Visualise) { UltiDraw.Begin(); UltiDraw.DrawSphere(transform.position, Quaternion.identity, 0.25f, UltiDraw.Cyan.Transparent(0.5f)); UltiDraw.DrawArrow(GetPivotPosition(), GetPivotPosition() + 0.25f * (transform.rotation), 0.8f, 0.02f, 0.1f, UltiDraw.Cyan.Transparent(0.5f)); UltiDraw.End(); } }
void OnDrawGizmos() // visualise the joint location { if (Visualise) { UltiDraw.Begin(); UltiDraw.DrawSphere(transform.position, Quaternion.identity, 0.25f, UltiDraw.Purple.Transparent(0.5f)); UltiDraw.DrawArrow(transform.position, transform.position + (directionToCheck.normalized * distanceToCheck), 0.8f, 0.02f, 0.1f, UltiDraw.Cyan.Transparent(0.5f)); UltiDraw.End(); } }
//Optional scene drawing function protected override void DerivedDraw(MotionEditor editor) { UltiDraw.Begin(); Transform leftAnkle = editor.GetActor().FindTransform(Data.Source.Bones[LeftAnkle].Name); Transform rightAnkle = editor.GetActor().FindTransform(Data.Source.Bones[RightAnkle].Name); UltiDraw.DrawWireCircle(leftAnkle.position, 0.08f, Color.red); UltiDraw.DrawWireCircle(rightAnkle.position, 0.08f, Color.red); UltiDraw.End(); }
void OnRenderObject() { if (Root == null) { Root = transform; } UltiDraw.Begin(); UltiDraw.DrawGUICircle(new Vector2(0.5f, 0.85f), 0.075f, UltiDraw.Black.Transparent(0.5f)); Quaternion rotation = Quaternion.AngleAxis(-360f * ((PFNN)NN.Model).GetPhase() / (2f * Mathf.PI), Vector3.forward); Vector2 a = rotation * new Vector2(-0.005f, 0f); Vector2 b = rotation * new Vector3(0.005f, 0f); Vector3 c = rotation * new Vector3(0f, 0.075f); UltiDraw.DrawGUITriangle(new Vector2(0.5f + b.x / Screen.width * Screen.height, 0.85f + b.y), new Vector2(0.5f + a.x / Screen.width * Screen.height, 0.85f + a.y), new Vector2(0.5f + c.x / Screen.width * Screen.height, 0.85f + c.y), UltiDraw.Cyan); UltiDraw.End(); if (Application.isPlaying) { UltiDraw.Begin(); UltiDraw.DrawLine(Trajectory.Points[RootPointIndex].GetPosition(), Trajectory.Points[RootPointIndex].GetPosition() + TargetDirection, 0.05f, 0f, UltiDraw.Red.Transparent(0.75f)); UltiDraw.DrawLine(Trajectory.Points[RootPointIndex].GetPosition(), Trajectory.Points[RootPointIndex].GetPosition() + TargetVelocity, 0.05f, 0f, UltiDraw.Green.Transparent(0.75f)); UltiDraw.End(); Trajectory.Draw(10); } if (!Application.isPlaying) { Character.FetchTransformations(Root); } Character.Draw(); if (Application.isPlaying) { UltiDraw.Begin(); for (int i = 0; i < Joints.Length; i++) { Character.Segment segment = Character.FindSegment(Joints[i].name); if (segment != null) { UltiDraw.DrawArrow( Joints[i].position, Joints[i].position + Velocities[i] * 60f, 0.75f, 0.0075f, 0.05f, UltiDraw.Purple.Transparent(0.5f) ); } } UltiDraw.End(); } }
public void GUI() { UltiDraw.Begin(); UltiDraw.DrawGUILabel(0.83f, 0.03f, 0.0175f, "Goal Action", UltiDraw.Black); Color[] colors = UltiDraw.GetRainbowColors(Actions.Length); for (int i = 0; i < Actions.Length; i++) { float value = Values[TimeSeries.Pivot][i]; UltiDraw.DrawGUILabel(0.9f, 1f - (0.875f - 0.05f + value * 0.1f), value * 0.025f, Actions[i], colors[i]); } UltiDraw.End(); }
void OnDrawGizmos() { if (Ankle == null || Normal == Vector3.zero) { return; } UltiDraw.Begin(); UltiDraw.DrawSphere(GetPivotPosition(), Quaternion.identity, 0.025f, UltiDraw.Cyan.Transparent(0.5f)); UltiDraw.DrawArrow(GetPivotPosition(), GetPivotPosition() + 0.25f * (GetPivotRotation() * Normal), 0.75f, 0.025f, 0.1f, UltiDraw.Cyan.Transparent(0.5f)); UltiDraw.DrawSphere(GetPivotPosition(), Quaternion.identity, Radius, UltiDraw.Red.Transparent(0.5f)); UltiDraw.End(); }
void Draw() { UltiDraw.Begin(); Action <Transform, Transform> recursion = null; recursion = new Action <Transform, Transform>((segment, parent) => { if (segment == null) { return; } if (parent != null) { UltiDraw.DrawSphere( parent.position, parent.rotation, 5f / 8f * BoneSize, JointColor ); float distance = Vector3.Distance(parent.position, segment.position); if (distance > 0.05f) { UltiDraw.DrawBone( parent.position, Quaternion.FromToRotation(parent.forward, segment.position - parent.position) * parent.rotation, 4f * BoneSize, distance, BoneColor ); } } parent = segment; for (int i = 0; i < segment.childCount; i++) { recursion(segment.GetChild(i), parent); } }); recursion(transform, null); if (DrawTransforms) { Action <Transform> f = null; f = new Action <Transform>((segment) => { UltiDraw.DrawTranslateGizmo(segment.position, segment.rotation, 0.075f); for (int i = 0; i < segment.childCount; i++) { f(segment.GetChild(i)); } }); f(transform); } UltiDraw.End(); }
public override void GUI(Camera canvas = null) { if (DrawGUI) { UltiDraw.Begin(canvas); UltiDraw.OnGUILabel(rect.GetCenter() + rect.ToScreen(new Vector2(0f, 1.25f)), rect.ToScreen(new Vector2(1f, 0.25f)), 0.02f, "Ball Control", UltiDraw.Black); UltiDraw.OnGUILabel(rect.GetCenter() + rect.ToScreen(new Vector2(-1.175f, 1f)), rect.ToScreen(new Vector2(1f, 0.25f)), 0.015f, "Height", UltiDraw.Black); UltiDraw.OnGUILabel(rect.GetCenter() + rect.ToScreen(new Vector2(1.175f, 1f)), rect.ToScreen(new Vector2(1f, 0.25f)), 0.015f, "Speed", UltiDraw.Black); UltiDraw.OnGUILabel(opponent.GetCenter() + new Vector2(0f, opponent.H + 0.02f), rect.ToScreen(new Vector2(1f, 0.25f)), 0.0175f, "Opponent", UltiDraw.Black); UltiDraw.End(); } }
void OnDrawGizmos() { UltiDraw.Begin(); // UltiDraw.DrawBone( transform.position, Quaternion.FromToRotation(-transform.parent.forward, transform.position - transform.parent.position) * transform.parent.rotation, 0.5f, (transform.position - transform.parent.position).magnitude, UltiDraw.IndianRed); // UltiDraw.End(); }
private void DrawFunction() { UltiDraw.Begin(); Color[] colors = UltiDraw.GetRainbowColors(Values.Length); List <float[]> functions = new List <float[]>(); for (int i = 0; i < Values.Length; i++) { functions.Add(Values[i].ToArray()); } UltiDraw.PlotFunctions(Rect.GetCenter(), Rect.GetSize(), functions.ToArray(), UltiDraw.Dimension.Y, yMin: 0f, yMax: 1f, thickness: 0.001f); UltiDraw.End(); }
void Draw() { UltiDraw.Begin(); float[] values = new float[1000]; for (int i = 0; i < values.Length; i++) { values[i] = Random.Range(NoiseMin, NoiseMax); } UltiDraw.PlotFunction(new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), values, yMin: YMin, yMax: YMax, backgroundColor: UltiDraw.DarkGrey, lineColor: UltiDraw.Cyan); UltiDraw.End(); }
void Draw() { UltiDraw.Begin(); float[] values = new float[1000]; for (int i = 0; i < values.Length; i++) { values[i] = Random.Range(NoiseMin, NoiseMax); } UltiDraw.DrawFunction(new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), values, YMin, YMax, UltiDraw.DarkGrey, UltiDraw.Cyan); UltiDraw.End(); }
public void Draw(Color boneColor, Color jointColor, float alpha) { UltiDraw.Begin(); if (DrawRoot) { UltiDraw.DrawWiredSphere(GetRoot().position, GetRoot().rotation, 0.1f, UltiDraw.DarkRed, UltiDraw.Black); UltiDraw.DrawTranslateGizmo(GetRoot().position, GetRoot().rotation, 0.1f); } if (DrawSkeleton) { Action <Bone> recursion = null; recursion = new Action <Bone>((bone) => { if (bone.GetParent() != null) { UltiDraw.DrawBone( bone.GetParent().Transform.position, Quaternion.FromToRotation(bone.GetParent().Transform.forward, bone.Transform.position - bone.GetParent().Transform.position) * bone.GetParent().Transform.rotation, 12.5f * BoneSize * bone.GetLength(), bone.GetLength(), boneColor ); } UltiDraw.DrawSphere(bone.Transform.position, Quaternion.identity, 5f / 8f * BoneSize, jointColor); for (int i = 0; i < bone.Childs.Length; i++) { recursion(bone.GetChild(i)); } }); if (Bones.Length > 0) { recursion(Bones[0]); } } if (DrawTransforms) { Action <Bone> recursion = null; recursion = new Action <Bone>((bone) => { UltiDraw.DrawTranslateGizmo(bone.Transform.position, bone.Transform.rotation, 0.05f); for (int i = 0; i < bone.Childs.Length; i++) { recursion(bone.GetChild(i)); } }); if (Bones.Length > 0) { recursion(Bones[0]); } } UltiDraw.End(); }
public void DrawDistribution(Color color, UltiDraw.GUIRect rect) { float max = Distances.Max(); float[] distances = new float[Distances.Length]; for (int i = 0; i < distances.Length; i++) { distances[i] = Utility.Normalise(Distances[i], 0f, max, 1f, 0f); } UltiDraw.Begin(); UltiDraw.DrawGUIFunction(rect.GetPosition(), rect.GetSize(), distances, 0f, 1f, UltiDraw.White, color); UltiDraw.End(); }
public void DrawDistribution(Color color, UltiDraw.GUIRect rect) { float max = Distances.Max(); float[] distances = new float[Distances.Length]; for (int i = 0; i < distances.Length; i++) { distances[i] = Distances[i].Normalize(0f, max, 1f, 0f); } UltiDraw.Begin(); UltiDraw.PlotFunction(rect.GetCenter(), rect.GetSize(), distances, yMin: 0f, yMax: 1f, backgroundColor: UltiDraw.White, lineColor: color); UltiDraw.End(); }
public void Draw() { UltiDraw.Begin(); for (int i = 0; i < Keypoints.Count; i++) { UltiDraw.DrawSphere(Keypoints[i], Quaternion.identity, 0.025f, UltiDraw.Red); } for (int i = 0; i < Actor.Bones.Length; i++) { UltiDraw.DrawWireSphere(Actor.Bones[i].Transform.position, Actor.Bones[i].Transform.rotation, 2f * GetRadius(i), UltiDraw.Black.Transparent(0.05f)); UltiDraw.DrawArrow(Positions[i], Positions[i] + Gradients[i], 0.8f, 0.005f, 0.015f, UltiDraw.Cyan.Transparent(0.5f)); } UltiDraw.End(); }
public void Draw() { UltiDraw.Begin(); UltiDraw.DrawTranslateGizmo(Pivot.GetPosition(), Pivot.GetRotation(), 0.1f); for (int i = 0; i < Points.Length; i++) { Vector3 bottom = new Vector3(Points[i].x, Pivot.GetPosition().y, Points[i].z); Vector3 top = Points[i]; UltiDraw.DrawLine(bottom, top, UltiDraw.Green.Transparent(0.25f)); UltiDraw.DrawCircle(bottom, 0.015f, UltiDraw.DarkGrey.Transparent(0.5f)); UltiDraw.DrawCircle(top, 0.025f, UltiDraw.Mustard.Transparent(0.5f)); } UltiDraw.End(); }
public void Draw() { UltiDraw.Begin(); UltiDraw.DrawTranslateGizmo(Pivot.GetPosition(), Pivot.GetRotation(), 0.1f); float size = 0.5f * Size / Resolution; Quaternion rotation = Pivot.GetRotation(); for (int i = 0; i < Points.Length; i++) { UltiDraw.DrawLine(Pivot.GetPosition(), Points[i], UltiDraw.DarkGreen.Opacity(0.05f)); UltiDraw.DrawQuad(Points[i], rotation, size, size, UltiDraw.Orange.Opacity(0.5f)); } UltiDraw.End(); }
void OnRenderObject() { if (Application.isPlaying) { if (NN.Parameters == null) { return; } if (ShowTrajectory) { UltiDraw.Begin(); UltiDraw.DrawLine(Trajectory.Points[RootPointIndex].GetPosition(), Trajectory.Points[RootPointIndex].GetPosition() + TargetDirection, 0.05f, 0f, UltiDraw.Red.Transparent(0.75f)); UltiDraw.DrawLine(Trajectory.Points[RootPointIndex].GetPosition(), Trajectory.Points[RootPointIndex].GetPosition() + TargetVelocity, 0.05f, 0f, UltiDraw.Green.Transparent(0.75f)); UltiDraw.End(); Trajectory.Draw(10); } if (ShowVelocities) { UltiDraw.Begin(); for (int i = 0; i < Actor.Bones.Length; i++) { UltiDraw.DrawArrow( Actor.Bones[i].Transform.position, Actor.Bones[i].Transform.position + Velocities[i], 0.75f, 0.0075f, 0.05f, UltiDraw.Purple.Transparent(0.5f) ); } UltiDraw.End(); } UltiDraw.Begin(); Color[] colors = UltiDraw.GetRainbowColors(Controller.Styles.Length); float phase = GetPhase(); for (int i = 0; i < Controller.Styles.Length; i++) { float x = (float)i / (float)(Controller.Styles.Length - 1); x = Utility.Normalise(x, 0f, 1f, 0.3f, 0.7f); float y = 0.85f; UltiDraw.DrawGUICircularPivot(new Vector2(x, y), 0.04f, UltiDraw.DarkGrey, phase * 360f, GetSample(6).Styles[i], colors[i]); } UltiDraw.End(); //HeightMap.Draw(); } }
void OnRenderObject() { if (Elements <= Feet.Length) { return; } UltiDraw.Begin(); Color[] colors = UltiDraw.GetRainbowColors(Feet.Length); for (int i = 0; i < colors.Length; i++) { colors[i] = colors[i].Darken(0.25f); } for (int i = 0; i < Feet.Length; i++) { UltiDraw.DrawSphere(Feet[i].transform.position, Quaternion.identity, 0.075f, colors[i]); } float border = 0.01f; float width = Rect.W; float height = Feet.Length * Rect.H + (Feet.Length - 1) * border / 2f; UltiDraw.DrawGUIRectangle(Rect.GetPosition(), new Vector2(width, height), UltiDraw.DarkGrey.Transparent(0.75f), 0.5f * border, UltiDraw.BlackGrey); float pivot = 0.5f * height; for (int i = 1; i <= Feet.Length; i++) { pivot -= Rect.H / 2f; UltiDraw.DrawGUIRectangle(Rect.GetPosition() + new Vector2(0f, pivot), new Vector2(Rect.W, Rect.H), UltiDraw.White.Transparent(0.5f)); for (int j = 0; j < Positions[i - 1].Count; j++) { float p = (float)j / (float)(Positions[i - 1].Count - 1); p = Utility.Normalise(p, 0f, 1f, 0.5f * Thickness / Rect.W, (Rect.W - 0.5f * Thickness) / Rect.W); float x = Rect.X - 0.5f * Rect.W + p * Rect.W; float yTop = pivot + Rect.H / 2f; float yBot = pivot - Rect.H / 2f; float h = Positions[i - 1][j].y - Utility.GetHeight(Positions[i - 1][j], LayerMask.GetMask("Ground")); if (h < Thresholds[i - 1]) { UltiDraw.DrawGUILine(new Vector2(x, Rect.Y + yTop), new Vector2(x, Rect.Y + yBot), Thickness, colors[i - 1]); } } pivot -= border / 2f; pivot -= Rect.H / 2f; } UltiDraw.End(); }
void OnRenderObject() { UpdateData(); if (!Show) { return; } if (DrawCW) { UltiDraw.Begin(); Vector2 center = new Vector2(0.5f, 0.1f); float width = 0.95f; float height = 0.1f; float border = 0.0025f; UltiDraw.DrawGUIRectangle( center, new Vector2(width + 2f * border / Screen.width * Screen.height, height + 2f * border), UltiDraw.Black); UltiDraw.DrawGUIRectangle( center, new Vector2(width, height), UltiDraw.White); Color[] colors = UltiDraw.GetRainbowColors(Animation.APFNN.ControlWeights); for (int i = 0; i < colors.Length; i++) { DrawControlPoint(center.x - width / 2f, center.y + height / 2f, width, height, CW[i], colors[i]); } /* * DrawControlPoint(x, y, width, height, CW[0], Utility.Red); * DrawControlPoint(x, y, width, height, CW[1], Utility.DarkGreen); * DrawControlPoint(x, y, width, height, CW[2], Utility.Purple); * DrawControlPoint(x, y, width, height, CW[3], Utility.Orange); */ UltiDraw.End(); } for (int i = 0; i < Trails.Length; i++) { Trails[i].Update(Frames); if (DrawTrails) { Trails[i].Draw(0.01f, new Color(0f, 1f, 2f / 3f, 1f)); } } }
void OnRenderObject() { if (Root == null) { Root = transform; } if (ShowTrajectory) { if (Application.isPlaying) { UltiDraw.Begin(); UltiDraw.DrawLine(Trajectory.Points[RootPointIndex].GetPosition(), Trajectory.Points[RootPointIndex].GetPosition() + TargetDirection, 0.05f, 0f, UltiDraw.Red.Transparent(0.75f)); UltiDraw.DrawLine(Trajectory.Points[RootPointIndex].GetPosition(), Trajectory.Points[RootPointIndex].GetPosition() + TargetVelocity, 0.05f, 0f, UltiDraw.Green.Transparent(0.75f)); UltiDraw.End(); Trajectory.Draw(10); } } if (!Application.isPlaying) { Character.FetchTransformations(Root); } Character.Draw(); if (ShowVelocities) { if (Application.isPlaying) { UltiDraw.Begin(); for (int i = 0; i < Joints.Length; i++) { Character.Segment segment = Character.FindSegment(Joints[i].name); if (segment != null) { UltiDraw.DrawArrow( Joints[i].position, Joints[i].position + Velocities[i] * 60f, 0.75f, 0.0075f, 0.05f, UltiDraw.Purple.Transparent(0.5f) ); } } UltiDraw.End(); } } }
public void Draw() { if (Data == null) { return; } MotionData.Frame frame = GetCurrentFrame(); if (ShowMotion) { for (int i = 0; i < 6; i++) { MotionData.Frame previous = Data.GetFrame(Mathf.Clamp(frame.Timestamp - 1f + (float)i / 6f, 0f, Data.GetTotalTime())); Actor.DrawSimple(Color.Lerp(UltiDraw.Blue, UltiDraw.Cyan, 1f - (float)(i + 1) / 6f).Transparent(0.75f), previous.GetBoneTransformations(ShowMirrored)); } for (int i = 1; i <= 5; i++) { MotionData.Frame future = Data.GetFrame(Mathf.Clamp(frame.Timestamp + (float)i / 5f, 0f, Data.GetTotalTime())); Actor.DrawSimple(Color.Lerp(UltiDraw.Red, UltiDraw.Orange, (float)(i + 1) / 5f).Transparent(0.75f), future.GetBoneTransformations(ShowMirrored)); } } if (ShowVelocities) { UltiDraw.Begin(); for (int i = 0; i < Actor.Bones.Length; i++) { UltiDraw.DrawArrow( Actor.Bones[i].Transform.position, Actor.Bones[i].Transform.position + frame.GetBoneVelocity(i, ShowMirrored), 0.75f, 0.0075f, 0.05f, UltiDraw.Purple.Transparent(0.5f) ); } UltiDraw.End(); } if (ShowTrajectory) { frame.GetTrajectory(ShowMirrored).Draw(); } frame.GetHeightMap(ShowMirrored).Draw(); frame.GetDepthMap(ShowMirrored).Draw(); }
public void Draw() { UltiDraw.Begin(); float[] function = new float[TimeSeries.Pivot + 1]; Color[] colors = UltiDraw.GetRainbowColors(Bones.Length); for (int i = 0; i < Bones.Length; i++) { for (int j = 0; j < function.Length; j++) { function[j] = Values[j][i]; } UltiDraw.DrawGUIBars(new Vector2(0.875f, (i + 1) * 0.06f), new Vector2(0.2f, 0.05f), function, 0f, 1f, 0.1f / function.Length, UltiDraw.White, colors[i], 0.0025f, UltiDraw.Black); } UltiDraw.End(); }