Rect GetRectDisplay() { Rect rc = Rect.zero; float x, y, w, h; Vector2 sizeCanvas = AppSceneBase.main.sizeCanvas; float height_topbar_world = Common.CanvasToWorldHeight(mainCam, sizeCanvas, height_topbar_canvas) + Device.offsetTopWorld; Vector2 szWorld = Common.GetWorldSize(mainCam); float ratio = 0.9f; w = (szWorld.x - uiBoard.GetWorldLineWidth() * 2) * ratio; h = (szWorld.y - height_topbar_world - Device.offsetBottomWithAdBannerWorld); rc.width = w; rc.height = h; rc.x = -w / 2; rc.y = -szWorld.y / 2 + Device.offsetBottomWithAdBannerWorld; return(rc); }