public CanvasLayer(UGContext context, float alpha, UGRect clipRect) : this(context, 2) { _context.Native.PushOpacity(alpha); var geometry = new RectangleGeometry(clipRect.ToWPFRect()); _context.Native.PushClip(geometry); }
public CanvasLayer(UGContext context, UGRect clipRect) : this(context, 1) { var geometry = new RectangleGeometry(clipRect.ToWPFRect()); _context.Native.PushClip(geometry); }