void RpcDestroyTurretToClient(int turretSpot)
 {
     if (base.isServer) {
         return;
     }
     TurretDestroyCommand turretSpawnCommand = new TurretDestroyCommand(PlayerManager.Instance.NonActivePlayer.ID, turretSpot);
     PlayerManager.Instance.NonActivePlayer.AddCommand(turretSpawnCommand);
 }
    public void OnButtonPressed()
    {
        int spotIndex = TurretServices.TurretSpotToInt(playerId, spot);
        Command turretDestroyCommand = new TurretDestroyCommand(playerId, spotIndex);
        PlayerManager.Instance.Player(playerId).AddCommand(turretDestroyCommand);

        SNetworkManager.Instance.DestroyTurret(spotIndex);
    }