private static void SyncNodeCheckState_Child(TreeListNode node, CheckState check)
 {
     if (node != null)
     {
         node.DownRecursiveNode(n => n.CheckState = check);
     }
 }
Esempio n. 2
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        /// <summary>
        /// 向下递归根据CheckState获取节点
        /// <para>eg:tvCabTree.LHTree.GetDownRecursiveNodeListByCheckState(n => n.GetNodeType() == NodeType.Cab, new CheckState[2] { CheckState.Checked, CheckState.Indeterminate });</para>
        /// </summary>
        /// <param name="tree">TreeList</param>
        /// <param name="getFactory">委托</param>
        /// <param name="checkstate">CheckState</param>
        /// <returns>可能返回NULL;</returns>
        public static List <TreeListNode> GetDownRecursiveNodeListByCheckState(this TreeList tree, Predicate <TreeListNode> getFactory, CheckState[] checkstate)
        {
            if (tree != null)
            {
                TreeListNode _rootNode = tree.Nodes[0];

                if (_rootNode != null)
                {
                    List <TreeListNode> _checkedNodeList = new List <TreeListNode>();
                    _rootNode.DownRecursiveNode(n =>
                    {
                        if (getFactory(n))
                        {
                            if (checkstate.Contains <CheckState>(n.CheckState))
                            {
                                _checkedNodeList.Add(n);
                            }
                        }
                    });
                    return(_checkedNodeList);
                }
            }

            return(null);
        }