protected bool NextTurn()
 {
     SetSwipe(Swiper);
     Updater.Update(GameBoard, Swiper, Adder);
     Tracker.AddData(GameBoard, Swiper.GetDirectionString());
     if (GameOverChecker.IsGameOver(GameBoard, Swiper, Updater) == true)
     {
         Tracker.TransferDataToFinished();
         return(false);
     }
     return(true);
 }