Esempio n. 1
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    public void setSkill(List <SkillState> skills)
    {
        _skill_list.RemoveChildrenToPool();

        for (int i = 0; i < skills.Count; i++)
        {
            TowerSkillItem skill = (TowerSkillItem)_skill_list.AddItemFromPool();
            skill.setInfo(skills [i]);
            skill.touchable = false;
        }
    }
Esempio n. 2
0
    public void setSkill(List <SkillState> skills)
    {
        _skill_list.RemoveChildrenToPool();

        for (int i = 0; i < skills.Count; i++)
        {
            TowerSkillItem skill = (TowerSkillItem)_skill_list.AddItemFromPool();
            skill.setInfo(skills[i]);
            skill.onClick.Set(delegate() {
            });
        }
    }