Esempio n. 1
0
 public void AttachToTiles(ref TilesBuffer buffer)
 {
     fixed (int* pbuffer = buffer.fixedBuffer)
     {
         for (int i = 0; i < 4; i++)
         {
             tilePointerArray[i] = pbuffer + GetPointerOffset(_readDirection, _accessorId, i);
         }
     }
 }
Esempio n. 2
0
 public TileAccessor( int accessorId, ReadDirection readDirection, ref TilesBuffer buffer)
 {
     this._accessorId = accessorId;
     this._readDirection = readDirection;
     AttachToTiles(ref buffer);
 }
Esempio n. 3
0
 /// <summary>
 /// Sets _rows and _cols collections to point to _tiles[,] elements
 /// </summary>
 private void PointRowsAndColsToArrayElements(List<ITileAccessor> tileAccessorCollection,  ReadDirection readDirection, ref TilesBuffer buffer)
 {
     for (int i = 0; i < 4; i++)
         {
             if (tileAccessorCollection.Count < 4)
                 tileAccessorCollection.Add(new TileAccessor(i, readDirection, ref buffer));
             else
                 tileAccessorCollection[i].AttachToTiles(ref buffer);
         }
 }