// ---------------------------------------- public static void LogBasicMessage(string message) { BasicMessages.Add(new MessageTypes.Message(message)); ClearOldMessages(); SaveMessagesToFiles(); UpdateGUI(); }
// ---------------------------------------- public static void LogError(string message) { ErrorMessages.Add(new MessageTypes.ErrorMessage(message)); ClearOldErrorMessages(); SaveMessagesToFiles(); UpdateGUI(); }
public static void AddTickerData(TickerChangedEventArgs ticker, bool ignoreTimeFilter = false) { if (!AllowTickerUpdate) { return; } if (allowUpdatePairs == null) { return; } if (!allowUpdatePairs.Contains(ticker.CurrencyPair)) { return; } int storeTime; lock (TickerStoreTime) { if (!TickerStoreTime.TryGetValue(ticker.CurrencyPair, out storeTime)) { storeTime = TickerStoreTimeDefault; } } long deleteTime = ticker.Timestamp - storeTime; lock (tickerData) { for (int i = 0; i < tickerData.Count; i++) { if (tickerData[i] == null) { continue; } if (tickerData[i].Count == 0) { continue; } if (tickerData[i][0].CurrencyPair == ticker.CurrencyPair) { while (tickerData[i][0].Timestamp < deleteTime) { tickerData[i].First().Dispose(); tickerData[i].RemoveAt(0); } if (!ignoreTimeFilter && ticker.Timestamp - tickerData[i].Last().Timestamp < 5) { return; } tickerData[i].Add(ticker); Trading.Manager.NotifyTickerUpdate(ticker.CurrencyPair); return; } } TSList <TickerChangedEventArgs> list = new TSList <TickerChangedEventArgs>(); list.Add(ticker); tickerData.Add(list); Trading.Manager.NotifyTickerUpdate(ticker.CurrencyPair); } }
/// <summary> /// Handles when a Character is added to the Map. This is an extension of EntityAdded that handles /// special stuff just for Characters. /// </summary> /// <param name="character">The Character that was added to the map.</param> /// <exception cref="TypeException">Unknown Character type - not a NPC or User...?</exception> void CharacterAdded(Character character) { // If the character was already on a map, so remove them from the old map if (character.Map != null && character.Map != this) { const string errmsg = "Character `{0}` [{1}] added to new map, but is already on a map!"; if (log.IsWarnEnabled) { log.WarnFormat(errmsg, character, character.MapEntityIndex); } Debug.Fail(string.Format(errmsg, character, character.MapEntityIndex)); character.Map.RemoveEntity(character); } // Syncronise paperdoll layers to all users on the same map foreach (User userOnMap in character.Map.Users) { if (userOnMap != null) { character.SynchronizePaperdollTo(userOnMap); } } // Added character is a User var user = character as User; if (user != null) { EventCounterManager.Map.Increment(ID, MapEventCounterType.UserAdded); Debug.Assert(!Users.Contains(user), string.Format("Users list already contains `{0}`!", user)); _users.Add(user); SendMapData(user); return; } // Added character is a NPC var npc = character as NPC; if (npc != null) { EventCounterManager.Map.Increment(ID, MapEventCounterType.NPCAdded); Debug.Assert(!NPCs.Contains(npc), string.Format("NPCs list already contains `{0}`!", npc)); _npcs.Add(npc); return; } // Unknown added character type - not actually an error, but it is likely an oversight throw new TypeException("Unknown Character type - not a NPC or User...?"); }
public void ThreadSafeAddTest() { var l = new TSList<int>(Enumerable.Range(1, _testRange)); for (var i = 0; i < 10; i++) { var t = new Thread(DummyEnumerator); t.Start(l); } for (var i = 0; i < 10; i++) { l.Add(i); } }
public void ThreadSafeAddTest() { var l = new TSList <int>(Enumerable.Range(1, _testRange)); for (var i = 0; i < 10; i++) { var t = new Thread(DummyEnumerator); t.Start(l); } for (var i = 0; i < 10; i++) { l.Add(i); } }
public virtual bool Insert() { if (!Loaded) { Load(); } bool result = Provider.InsertObject <T>((T)this); if (result) { database.Add((T)this); } UnifiedSystem.HandleObjectCreation <T>(this); return(result); }
public void InvokeThread(InvokeMethod method, params object[] parameters) { invokeQueue.Add(new InvokePair(method, parameters)); }
public void AddFRow(KeyValuePair <T, T>[] pairs, MeasureValuesCollection <T> data) { _innerList.Add(new FactsRow <T>(_innerList.Count, _hasher.HashTuples(pairs), pairs, data)); }