Esempio n. 1
0
 public static void ChangeScene(string scene)
 {
     if (additiveScene.Contains(scene))
     {
         SceneManager.LoadSceneAsync(scene, LoadSceneMode.Additive);
     }
     else
     {
         GameObject     mask       = createNewMask();
         TKSceneManager controller = mask.AddComponent <TKSceneManager>();
         controller.StartChangingScene(scene);
     }
 }