Esempio n. 1
0
        /// <summary>
        /// 开始服务
        /// </summary>
        public void Start()
        {
            #region 创建图片文件夹
            System.IO.DirectoryInfo dInfo = new System.IO.DirectoryInfo(System.Windows.Forms.Application.StartupPath +"\\Images");
            if (!dInfo.Exists)
                dInfo.Create();
            #endregion

            if (Images == null)
                Images = new Dictionary<string, ServerImage>();

            if (TimerImageServer == null)
            {
                TimerImageServer = new System.Timers.Timer();
                TimerImageServer.Elapsed += new System.Timers.ElapsedEventHandler(TimerImageServer_Elapsed);
            }

            TimerImageServer.Interval = 60000;//设置图片文件缓存时间 (默认1分钟)
            TimerImageServer.Enabled = true;//开始服务

            if (tcpFileServer == null)
            {
                tcpFileServer = new TCPServer();
                tcpFileServer.SessionCreated += new EventHandler<TCP_ServerSessionEventArgs<TCPServerSession>>(tcpFileServer_SessionCreated);
                tcpFileServer.Bindings = new IPBindInfo[] { new IPBindInfo("127.0.0.1", BindInfoProtocol.TCP, IPAddress.Any, port) };
            }
            tcpFileServer.Start();
        }
Esempio n. 2
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        private static void Main()
        {
            Lua.DoFile(@"P:\XinFeiFei\gameres\addons\DefineText.lua");
            Lua.DoFile(@"P:\XinFeiFei\gameres\addons\jobs.lua");
            Lua.DoFile(@"P:\XinFeiFei\gameres\addons\propItem.lua");
            ItemData = Lua.GetTable("propItem");

            Console.WriteLine("Data loaded!");

            Database = new FFModelContainer(ConfigurationManager.ConnectionStrings["FFModelContainer"].ConnectionString);

            AppDomain.CurrentDomain.ProcessExit += (EventHandler)((sender, args) => Database.SaveChanges());

            new Thread(() =>
                       {
                           while (Database != null)
                           {
                               Database.SaveChanges();

                               Thread.Sleep(Constants.DatabaseUpdateInterval);
                           }
                       }).Start();

            var server = new TCPServer<FFConnection>();
            server.Listen("127.0.0.1", 9111);
        }
Esempio n. 3
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    public static void Main()
    {
        DataRecord.DataRecordGenerator drg = new DataRecord.DataRecordGenerator();
        DataRecord.DataRecordPool drp = new DataRecord.DataRecordPool(drg);

        TCPServer serv = new TCPServer();
        serv.StartServer();

        Patient.Patient patient = new Patient.Patient(serv);
        System.Console.WriteLine("Waiting for patient");
        patient.waitForPatient();
        drg.registerPatient(patient);
        System.Console.WriteLine("Patient acquired.");

        drg.registerDevice(new Device.PulseOx(0));
        drg.registerDevice(new Device.Zigfu(serv));

        drg.registerAlgorithm(new Algorithm.Met());
        drg.registerAlgorithm(new Algorithm.ExerciseAdherence());

        Client.Zigfu client = new Client.Zigfu(serv);
        Client.Indivo ind = new Client.Indivo(serv);

        client.attachToPool(drp);
        ind.attachToPool(drp);

        drg.startGenerating();

        while(Console.ReadKey(true).Key != ConsoleKey.Escape){ }

        drg.stopGenerating();
        drp.destroyPool();
        System.Environment.Exit(0); // Needed to kill TCPServer
    }
Esempio n. 4
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        /// <summary>
        /// Create a new TCP connection.
        /// </summary>
        public TCPConnection(TCPServer   TCPServer,
                             TcpClient   TCPClient)
            : base(new IPSocket(new IPv4Address((         TCPClient.Client.LocalEndPoint  as IPEndPoint).Address),
                                new IPPort     ((UInt16) (TCPClient.Client.LocalEndPoint  as IPEndPoint).Port)),
                   new IPSocket(new IPv4Address((         TCPClient.Client.RemoteEndPoint as IPEndPoint).Address),
                                new IPPort     ((UInt16) (TCPClient.Client.RemoteEndPoint as IPEndPoint).Port)))
        {
            this._TCPServer           = TCPServer;
            this._ServerTimestamp     = DateTime.Now;
            this.TCPClient            = TCPClient;
            this.ConnectionId         = TCPServer.ConnectionIdBuilder(this, this._ServerTimestamp, base.LocalSocket, base.RemoteSocket);
            this._IsClosed             = false;

            this.Stream               = TCPClient.GetStream();

            //_TCPClient.ReceiveTimeout           = (Int32) ConnectionTimeout.TotalMilliseconds;
            //_TCPConnection.Value.ReadTimeout    = ClientTimeout;
            //_TCPConnection.Value.StopRequested  = false;

            #if __MonoCS__
                        // Code for Mono C# compiler
            #else

            Thread.CurrentThread.Name = (TCPServer.ConnectionThreadsNameBuilder != null)
                                             ? TCPServer.ConnectionThreadsNameBuilder(this, this._ServerTimestamp, base.LocalSocket, base.RemoteSocket)
                                             : "TCP connection from " +
                                                     base.RemoteSocket.IPAddress.ToString() +
                                                     ":" +
                                                     base.RemoteSocket.Port.ToString();

            #endif
        }
Esempio n. 5
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 public static void Main()
 {
     TCPServer server = new TCPServer("127.0.0.1", 13000);
     server.Open();
     server.ListenForClients();
     server.HandleClientComm();
 }
Esempio n. 6
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    public static void Main(string[] args)
    {
        serv = new TCPServer();
        serv.DataManager+= new DataManager(MainClass.OnDataReceived);
        serv.StartServer();
        do{

        }while(true);
    }
Esempio n. 7
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        internal KRPCServer(IPAddress address, ushort rpcPort, ushort streamPort,
                             bool oneRPCPerUpdate = false, uint maxTimePerUpdate = 5000, bool adaptiveRateControl = true, bool blockingRecv = true, uint recvTimeout = 1000)
        {
            rpcTcpServer = new TCPServer ("RPCServer", address, rpcPort);
            streamTcpServer = new TCPServer ("StreamServer", address, streamPort);
            rpcServer = new RPCServer (rpcTcpServer);
            streamServer = new StreamServer (streamTcpServer);
            clientScheduler = new RoundRobinScheduler<IClient<Request,Response>> ();
            continuations = new List<RequestContinuation> ();
            streamRequests = new Dictionary<IClient<byte,StreamMessage>,IList<StreamRequest>> ();

            OneRPCPerUpdate = oneRPCPerUpdate;
            MaxTimePerUpdate = maxTimePerUpdate;
            AdaptiveRateControl = adaptiveRateControl;
            BlockingRecv = blockingRecv;
            RecvTimeout = recvTimeout;

            // Tie events to underlying server
            rpcServer.OnStarted += (s, e) => {
                if (OnStarted != null)
                    OnStarted (this, EventArgs.Empty);
            };
            rpcServer.OnStopped += (s, e) => {
                if (OnStopped != null)
                    OnStopped (this, EventArgs.Empty);
            };
            rpcServer.OnClientRequestingConnection += (s, e) => {
                if (OnClientRequestingConnection != null)
                    OnClientRequestingConnection (s, e);
            };
            rpcServer.OnClientConnected += (s, e) => {
                if (OnClientConnected != null)
                    OnClientConnected (s, e);
            };
            rpcServer.OnClientDisconnected += (s, e) => {
                if (OnClientDisconnected != null)
                    OnClientDisconnected (s, e);
            };

            // Add/remove clients from the scheduler
            rpcServer.OnClientConnected += (s, e) => clientScheduler.Add (e.Client);
            rpcServer.OnClientDisconnected += (s, e) => clientScheduler.Remove (e.Client);

            // Add/remove clients from the list of stream requests
            streamServer.OnClientConnected += (s, e) => streamRequests [e.Client] = new List<StreamRequest> ();
            streamServer.OnClientDisconnected += (s, e) => streamRequests.Remove (e.Client);

            // Validate stream client identifiers
            streamServer.OnClientRequestingConnection += (s, e) => {
                if (rpcServer.Clients.Where (c => c.Guid == e.Client.Guid).Any ())
                    e.Request.Allow ();
                else
                    e.Request.Deny ();
            };
        }
Esempio n. 8
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        internal KRPCServer(IPAddress address, ushort rpcPort, ushort streamPort)
        {
            rpcTcpServer = new TCPServer ("RPCServer", address, rpcPort);
            streamTcpServer = new TCPServer ("StreamServer", address, streamPort);
            rpcServer = new RPCServer (rpcTcpServer);
            streamServer = new StreamServer (streamTcpServer);
            clientScheduler = new RoundRobinScheduler<IClient<Request,Response>> ();
            continuations = new List<RequestContinuation> ();
            streamRequests = new Dictionary<IClient<byte,StreamMessage>,IList<StreamRequest>> ();

            // Tie events to underlying server
            rpcServer.OnStarted += (s, e) => {
                if (OnStarted != null)
                    OnStarted (this, EventArgs.Empty);
            };
            rpcServer.OnStopped += (s, e) => {
                if (OnStopped != null)
                    OnStopped (this, EventArgs.Empty);
            };
            rpcServer.OnClientRequestingConnection += (s, e) => {
                if (OnClientRequestingConnection != null)
                    OnClientRequestingConnection (s, e);
            };
            rpcServer.OnClientConnected += (s, e) => {
                if (OnClientConnected != null)
                    OnClientConnected (s, e);
            };
            rpcServer.OnClientDisconnected += (s, e) => {
                if (OnClientDisconnected != null)
                    OnClientDisconnected (s, e);
            };

            // Add/remove clients from the scheduler
            rpcServer.OnClientConnected += (s, e) => clientScheduler.Add (e.Client);
            rpcServer.OnClientDisconnected += (s, e) => clientScheduler.Remove (e.Client);

            // Add/remove clients from the list of stream requests
            streamServer.OnClientConnected += (s, e) => streamRequests [e.Client] = new List<StreamRequest> ();
            streamServer.OnClientDisconnected += (s, e) => streamRequests.Remove (e.Client);

            // Validate stream client identifiers
            streamServer.OnClientRequestingConnection += (s, e) => {
                if (rpcServer.Clients.Where (c => c.Guid == e.Client.Guid).Any ())
                    e.Request.Allow ();
                else
                    e.Request.Deny ();
            };
        }
Esempio n. 9
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 public void StartStop ()
 {
     int serverStarted = 0;
     int serverStopped = 0;
     var server = new TCPServer ("Test", IPAddress.Loopback, 0);
     server.OnStarted += (s, e) => serverStarted++;
     server.OnStopped += (s, e) => serverStopped++;
     Assert.IsFalse (server.Running);
     for (int i = 0; i < 5; i++) {
         server.Start ();
         Assert.IsTrue (server.Running);
         server.Stop ();
         Assert.IsFalse (server.Running);
     }
     Assert.AreEqual (5, serverStarted);
     Assert.AreEqual (5, serverStopped);
     Assert.AreEqual (0, server.BytesRead);
     Assert.AreEqual (0, server.BytesWritten);
 }
Esempio n. 10
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 public void Simple()
 {
     bool serverStarted = false;
     bool serverStopped = false;
     var server = new TCPServer ("Test", IPAddress.Loopback, 0);
     server.OnStarted += (s, e) => serverStarted = true;
     server.OnStopped += (s, e) => serverStopped = true;
     Assert.IsFalse (server.Running);
     server.Start ();
     Assert.IsTrue (server.Running);
     Assert.AreEqual (0, server.Clients.Count ());
     Assert.AreEqual (IPAddress.Loopback, server.Address);
     Assert.IsTrue (server.Port > 0);
     server.Stop ();
     Assert.IsFalse (server.Running);
     Assert.AreEqual (0, server.Clients.Count ());
     Assert.IsTrue (serverStarted);
     Assert.IsTrue (serverStopped);
 }
Esempio n. 11
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 public void BindToAnyAddress()
 {
     bool serverStarted = false;
     bool serverStopped = false;
     var server = new TCPServer ("Test", IPAddress.Any, 0);
     server.OnStarted += (s, e) => serverStarted = true;
     server.OnStopped += (s, e) => serverStopped = true;
     Assert.IsFalse (server.Running);
     server.Start ();
     Assert.IsTrue (server.Running);
     Assert.AreEqual (0, server.Clients.Count ());
     Assert.AreEqual (IPAddress.Any, server.Address);
     Assert.IsTrue (server.Port > 0);
     server.Stop ();
     Assert.IsFalse (server.Running);
     Assert.AreEqual (0, server.Clients.Count ());
     Assert.IsTrue (serverStarted);
     Assert.IsTrue (serverStopped);
     Assert.AreEqual (0, server.BytesRead);
     Assert.AreEqual (0, server.BytesWritten);
 }
Esempio n. 12
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        public void ClientConnectAndDisconnect()
        {
            var server = new TCPServer ("Test", IPAddress.Loopback, 0);

            bool clientRequestingConnection = false;
            bool clientConnected = false;
            bool clientDisconnected = false;
            server.OnClientRequestingConnection += (s, e) => {
                e.Request.Allow ();
                clientRequestingConnection = true;
            };
            server.OnClientConnected += (s, e) => clientConnected = true;
            server.OnClientDisconnected += (s, e) => clientDisconnected = true;

            server.Start ();

            var tcpClient = new TcpClient (server.Address.ToString (), server.Port);
            UpdateUntil (server, () => clientConnected);

            Assert.IsTrue (tcpClient.Connected);
            Assert.IsFalse (clientDisconnected);
            Assert.AreEqual (1, server.Clients.Count ());

            tcpClient.GetStream ().Close ();
            tcpClient.Close ();
            Assert.IsFalse (tcpClient.Connected);
            UpdateUntil (server, () => clientDisconnected);
            Assert.AreEqual (0, server.Clients.Count ());

            Assert.IsFalse (tcpClient.Connected);
            server.Stop ();

            Assert.IsTrue (clientRequestingConnection);
            Assert.IsTrue (clientConnected);
            Assert.IsTrue (clientDisconnected);

            Assert.AreEqual (0, server.BytesRead);
            Assert.AreEqual (0, server.BytesWritten);
        }
Esempio n. 13
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 /// <summary>
 /// 开始服务
 /// </summary>
 public void Start()
 {
     if (tcpMessageServer == null)
     {
         tcpMessageServer = new TCPServer();
         tcpMessageServer.SessionCreated += new EventHandler<TCP_ServerSessionEventArgs<TCPServerSession>>(tcpMessageServer_SessionCreated);
         tcpMessageServer.Bindings = new IPBindInfo[] { new IPBindInfo("127.0.0.1", BindInfoProtocol.TCP, IPAddress.Any, port) };
     }
     tcpMessageServer.Start();
 }
Esempio n. 14
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        public void StillPendingByDefault()
        {
            var server = new TCPServer ("Test", IPAddress.Loopback, 0);

            bool clientRequestingConnection = false;
            server.OnClientRequestingConnection += (s, e) => clientRequestingConnection = true;
            server.OnClientConnected += (s, e) => Assert.Fail ();
            server.OnClientDisconnected += (s, e) => Assert.Fail ();

            server.Start ();

            var tcpClient = new TcpClient (server.Address.ToString (), server.Port);
            UpdateUntil (server, () => clientRequestingConnection);

            Assert.IsTrue (clientRequestingConnection);
            Assert.AreEqual (0, server.Clients.Count ());

            server.Stop ();
            tcpClient.Close ();

            Assert.AreEqual (0, server.BytesRead);
            Assert.AreEqual (0, server.BytesWritten);
        }
Esempio n. 15
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 private static void StartServer()
 {
     serv = new TCPServer();
     serv.DataManager+= new DataManager(MainClass.OnDataReceived);
     serv.StartServer();
     Console.WriteLine("TCP Server Started::Listening to port 10000");
 }
Esempio n. 16
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        public static void Main (string[] args)
        {
            bool showHelp = false;
            bool showVersion = false;

            Logger.Enabled = true;
            Logger.Level = Logger.Severity.Info;
            RPCException.VerboseErrors = true;
            bool serverDebug = false;
            ushort rpcPort = 0;
            ushort streamPort = 0;
            string type = "protobuf";

            var options = new OptionSet { {
                    "h|help", "show this help message and exit",
                    v => showHelp = v != null
                }, {
                    "v|version", "show program's version number and exit",
                    v => showVersion = v != null
                }, {
                    "rpc-port=", "Port number to use for the RPC server. If unspecified, use an ephemeral port.",
                    (ushort v) => rpcPort = v
                }, {
                    "stream-port=", "Port number to use for the stream server. If unspecified, use an ephemeral port.",
                    (ushort v) => streamPort = v
                }, {
                    "type=", "Type of server to run. Current just 'protobuf'.",
                    v => type = v
                }, {
                    "debug", "Set log level to 'debug', defaults to 'info'",
                    v => {
                        if (v != null) {
                            Logger.Enabled = true;
                            Logger.Level = Logger.Severity.Debug;
                        }
                    }
                }, { "quiet", "Set log level to 'warning'",
                    v => {
                        if (v != null) {
                            Logger.Enabled = true;
                            Logger.Level = Logger.Severity.Warning;
                        }
                    }
                }, {
                    "server-debug", "Output debug information about the server",
                    v => serverDebug = v != null
                },
            };
            options.Parse (args);

            if (showHelp) {
                Help (options);
                return;
            }

            if (showVersion) {
                var assembly = Assembly.GetEntryAssembly ();
                var info = FileVersionInfo.GetVersionInfo (assembly.Location);
                var version = String.Format ("{0}.{1}.{2}", info.FileMajorPart, info.FileMinorPart, info.FileBuildPart);
                Console.WriteLine ("TestServer.exe version " + version);
                return;
            }

            KRPC.Service.Scanner.Scanner.GetServices ();

            var core = Core.Instance;
            CallContext.SetGameScene (GameScene.SpaceCenter);
            var timeSpan = new TimeSpan ();
            Core.Instance.GetUniversalTime = () => timeSpan.TotalSeconds;

            var rpcTcpServer = new TCPServer ("RPCServer", IPAddress.Loopback, rpcPort);
            var streamTcpServer = new TCPServer ("StreamServer", IPAddress.Loopback, streamPort);
            Server server;
            if (type == "protobuf") {
                var rpcServer = new KRPC.Server.ProtocolBuffers.RPCServer (rpcTcpServer);
                var streamServer = new KRPC.Server.ProtocolBuffers.StreamServer (streamTcpServer);
                server = new Server (rpcServer, streamServer);
            } else {
                Console.WriteLine ("Server type '" + type + "' not supported");
                return;
            }
            server.OnClientRequestingConnection += (s, e) => e.Request.Allow ();

            Console.WriteLine ("Starting server...");
            server.Start ();
            Console.WriteLine ("type = " + type);
            Console.WriteLine ("rpc_port = " + rpcTcpServer.Port);
            Console.WriteLine ("stream_port = " + streamTcpServer.Port);
            Console.WriteLine ("Server started successfully");

            const long targetFPS = 60;
            long update = 0;
            long ticksPerUpdate = Stopwatch.Frequency / targetFPS;
            var timer = new Stopwatch ();
            while (server.Running) {
                timer.Reset ();
                timer.Start ();

                core.Update ();

                if (serverDebug && update % targetFPS == 0) {
                    // Output details about whether server.Update() took too little or too long to execute
                    var elapsed = timer.ElapsedTicks;
                    var diffTicks = Math.Abs (ticksPerUpdate - elapsed);
                    var diffTime = Math.Round ((double)diffTicks / (double)Stopwatch.Frequency * 1000d, 2);
                    if (elapsed > ticksPerUpdate)
                        Console.WriteLine ("Slow by " + diffTime + " ms (" + diffTicks + " ticks)");
                    else
                        Console.WriteLine ("Fast by " + diffTime + " ms (" + diffTicks + " ticks)");
                }

                // Wait, to force 60 FPS
                while (timer.ElapsedTicks < ticksPerUpdate) {
                }
                update++;
            }
        }
 protected override void FireStateChanged(TCPServer.TCPServer source, string state)
 {
     if (StateChanged != null) StateChanged(this, state);
 }
Esempio n. 18
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        /// <summary>
        /// Main.
        /// </summary>
        /// <param name="myArgs">The arguments.</param>
        public static void Main(String[] myArgs)
        {
            #region Start TCPServers

            //var _TCPServer1 = new TCPServer(new IPv4Address(new Byte[] { 192, 168, 178, 31 }), new IPPort(2001), NewConnection =>
            //                                   {
            //                                       NewConnection.WriteToResponseStream("Hello world!" + Environment.NewLine + Environment.NewLine);
            //                                       NewConnection.Close();
            //                                   }, true);

            //Console.WriteLine(_TCPServer1);

            // The first line of the repose will be served from the CustomTCPConnection handler.
            var _TCPServer2 = new TCPServer<CustomTCPConnection>(IPv4Address.Any, new IPPort(2002), NewConnection =>
                                               {
                                                   NewConnection.WriteToResponseStream("...world!" + Environment.NewLine + Environment.NewLine);
                                                   NewConnection.Close();
                                               }, true);

            Console.WriteLine(_TCPServer2);

            #endregion

            #region Start HTTPServers

            // Although the socket listens on IPv4Address.Any the service is
            // configured to serve clients only on http://localhost:8181
            // More details within DefaultHTTPService.cs
            var _HTTPServer1 = new HTTPServer(IPv4Address.Any, new IPPort(8181), Autostart: true)
                                   {
                                       ServerName = "Default Hermod Demo"
                                   };

            Console.WriteLine(_HTTPServer1);

            // This service uses a custom HTTPService defined within IRESTService.cs
            var _HTTPServer2 = new HTTPServer<IRESTService>(IPv4Address.Any, IPPort.HTTP, Autostart: true)
                                   {
                                       ServerName = "Customized Hermod Demo"
                                   };

            Console.WriteLine(_HTTPServer2);

            #endregion

            #region UDP Servers

            var _UDPServer1 = new UDPServer(new IPPort(5555), NewPacket =>
            {
                //NewPacket.Data = new Byte[10];
             //   NewPacket.Close();
            }, true);

            #endregion

            var _client1     = new HTTPClient(IPv4Address.Localhost, IPPort.HTTP);

            var _request0    = _client1.GET("/HelloWorld").
                                        SetHost("localhorst").
                                        AddAccept(HTTPContentType.TEXT_UTF8, 1);

            var _request1    = _client1.GET("/HelloWorld").
                                        SetHost("localhorst").
                                        AddAccept(HTTPContentType.HTML_UTF8, 1);

            //WriteRequest(_request0.EntireRequestHeader);

            //_client1.Execute(_request0, response => WriteResponse(response.Content.ToUTF8String())).
            //         ContinueWith(HTTPClient => { WriteRequest(_request1.EntireRequestHeader); return HTTPClient.Result; }).
            //         ContinueWith(HTTPClient => HTTPClient.Result.Execute(_request1, response => WriteResponse(response.Content.ToUTF8String()))).
            //         Wait();

            var _client2 = new HTTPClient(IPv4Address.Parse("188.40.47.229"), IPPort.HTTP);
            var _requestA = _client2.GET("/").
                                     SetProtocolVersion(HTTPVersion.HTTP_1_1).
                                     SetHost("www.ahzf.de").
                                     SetUserAgent("Hermod HTTP Client v0.1").
                                     SetConnection("keep-alive").
                                     AddAccept(HTTPContentType.HTML_UTF8, 1);

            var _requestB = _client2.GET("/nfgj").
                                     SetProtocolVersion(HTTPVersion.HTTP_1_1).
                                     SetHost("www.ahzf.de").
                                     SetUserAgent("Hermod HTTP Client v0.1").
                                     SetConnection("keep-alive").
                                     AddAccept(HTTPContentType.HTML_UTF8, 1);

            WriteRequest(_requestA);
            _client2.Execute(_requestA, response => WriteResponse(response)).
                     ContinueWith(Client => Client.Result.Execute(_requestB, response => WriteResponse(response)));

            var _req23a = new HTTPRequestBuilder().
                              SetHTTPMethod      (HTTPMethod.GET).
                              SetProtocolName    ("µHTTP").
                              SetProtocolVersion (new HTTPVersion(2, 0)).
                              SetHost            ("localhorst").
                              SetUserAgent       ("Hermod µHTTP Client").
                              SetContent         ("This the HTTP content...");

            _req23a.QueryString.Add("name",   "alice").
                                Add("friend", "bob").
                                Add("friend", "carol");

            var _req23b = new HTTPRequestBuilder() {
                              HTTPMethod        = HTTPMethod.GET,
                              ProtocolName      = "µHTTP",
                              ProtocolVersion   = new HTTPVersion(2, 0),
                              Host              = "localhorst",
                              UserAgent         = "Hermod µHTTP Client",
                              Content           = "This the HTTP content...".ToUTF8Bytes()
                          };

            //            var Response = new TCPClientRequest("localhost", 80).Send("GETTT / HTTP/1.1").FinishCurrentRequest().Response;

            Console.ReadLine();
            Console.WriteLine("done!");
        }
Esempio n. 19
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 /// <summary>
 /// 释放资源
 /// </summary>
 public void Dispose()
 {
     if (tcpFileServer != null && tcpFileServer.IsRunning)
     {
         tcpFileServer.Stop();
         tcpFileServer.Dispose();
         tcpFileServer = null;
     }
     if (TimerImageServer != null)
     {
         TimerImageServer.Enabled = false;//停止文件服务检测
         TimerImageServer.Dispose();
         TimerImageServer = null;
     }
     if (Images != null)
     {
         Images.Clear();
         Images = null;
     }
 }
Esempio n. 20
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 private static void Do() {
     var server = new TCPServer(12354);
     server.Do(ClientHandler);
 }
Esempio n. 21
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        public ServerDatabase()
        {
            TCPServer.dB = new LoginDatabase();

            server = new TCPServer();
        }
 protected abstract void FireStateChanged(TCPServer.TCPServer source, string state);
 public void TCPCommunicationEndPoint_StateChanged(TCPServer.TCPServer source, string state)
 {
     FireStateChanged(source, state);
 }
Esempio n. 24
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 /// <summary>
 /// 释放资源
 /// </summary>
 public void Dispose()
 {
     if (tcpMessageServer != null && tcpMessageServer.IsRunning)
     {
         tcpMessageServer.Stop();
         tcpMessageServer.Dispose();
         tcpMessageServer = null;
     }
 }
 public ThreePhaseController(InterfaceConfiguration interfaces)
 {
     _tcpServer = new TCPServer(interfaces.TcpPort);
     _interfaces = interfaces;
 }
Esempio n. 26
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 /* ==== METHODS ===== */
 internal void Listen()
 {
     Server = new TCPServer(1338);
     Server.ClientConnect += Server_ClientConnect;
     Server.Start();
 }