Esempio n. 1
0
        private void OnPositionChanged(Vector newPos)
        {
            if (startPos.IsZero())
            {
                startPos = newPos;
            }

            Vector direction = newPos - startPos;

            if (direction.Length >= ScreenPosition.UP_DIRECTION_LENGTH)
            {
                ScreenPosition.SetUpDirection(direction);
                Character.PositionChanged -= OnPositionChanged;
                Character.PositionChanged -= OnPositionChangedMoveBack;
                Character.PositionChanged += OnPositionChangedMoveBack;
                DoStateAction(EInitState.MoveBack);
            }
        }