Esempio n. 1
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 void Start()
 {
     _saveBehaviour = GameObject.FindObjectOfType <SaveBehaviour>();
     _switch_scene  = GameObject.FindObjectOfType <Switch_Scene>();
     _setHighscore  = GameObject.FindObjectOfType <SetHighscore>();
 }
Esempio n. 2
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 void Start()
 {
     _gameOver_Panel.SetActive(true);
     _switch_scene = GameObject.FindObjectOfType <Switch_Scene>();
 }